ASoC: soc-core: move soc_probe_link_components() position
It is easy to read code if it is cleanly using paired function/naming, like start <-> stop, register <-> unregister, etc, etc. But, current ALSA SoC code is very random, unbalance, not paired, etc. It is easy to create bug at the such code, and it will be difficult to debug. soc_probe_link_components() has paired soc_remove_link_components(), but, these are implemented at different place. So it is difficult to confirm code. This patch moves soc_probe_link_components() next to soc_remove_link_components(). Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Link: https://lore.kernel.org/r/87o90g7lbd.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -1135,6 +1135,26 @@ static void soc_remove_link_components(struct snd_soc_card *card,
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}
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}
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static int soc_probe_link_components(struct snd_soc_card *card,
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struct snd_soc_pcm_runtime *rtd, int order)
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{
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struct snd_soc_component *component;
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struct snd_soc_rtdcom_list *rtdcom;
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int ret;
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for_each_rtdcom(rtd, rtdcom) {
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component = rtdcom->component;
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if (component->driver->probe_order == order) {
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ret = soc_probe_component(card, component);
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if (ret < 0)
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return ret;
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}
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}
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return 0;
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}
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static void soc_remove_dai_links(struct snd_soc_card *card)
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{
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int order;
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@ -1379,26 +1399,6 @@ static int soc_rtd_init(struct snd_soc_pcm_runtime *rtd, const char *name)
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return 0;
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}
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static int soc_probe_link_components(struct snd_soc_card *card,
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struct snd_soc_pcm_runtime *rtd, int order)
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{
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struct snd_soc_component *component;
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struct snd_soc_rtdcom_list *rtdcom;
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int ret;
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for_each_rtdcom(rtd, rtdcom) {
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component = rtdcom->component;
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if (component->driver->probe_order == order) {
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ret = soc_probe_component(card, component);
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if (ret < 0)
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return ret;
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}
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}
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return 0;
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}
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static int soc_probe_dai(struct snd_soc_dai *dai, int order)
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{
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int ret;
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