random: access input_pool_data directly rather than through pointer
This gets rid of another abstraction we no longer need. It would be nice if we could instead make pool an array rather than a pointer, but the latent entropy plugin won't be able to do its magic in that case. So instead we put all accesses to the input pool's actual data through the input_pool_data array directly. Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -496,17 +496,12 @@ MODULE_PARM_DESC(ratelimit_disable, "Disable random ratelimit suppression");
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static u32 input_pool_data[POOL_WORDS] __latent_entropy;
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static struct {
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/* read-only data: */
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u32 *pool;
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/* read-write data: */
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spinlock_t lock;
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u16 add_ptr;
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u16 input_rotate;
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int entropy_count;
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} input_pool = {
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.lock = __SPIN_LOCK_UNLOCKED(input_pool.lock),
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.pool = input_pool_data
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};
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static ssize_t extract_entropy(void *buf, size_t nbytes, int min);
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@ -544,15 +539,15 @@ static void _mix_pool_bytes(const void *in, int nbytes)
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i = (i - 1) & POOL_WORDMASK;
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/* XOR in the various taps */
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w ^= input_pool.pool[i];
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w ^= input_pool.pool[(i + POOL_TAP1) & POOL_WORDMASK];
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w ^= input_pool.pool[(i + POOL_TAP2) & POOL_WORDMASK];
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w ^= input_pool.pool[(i + POOL_TAP3) & POOL_WORDMASK];
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w ^= input_pool.pool[(i + POOL_TAP4) & POOL_WORDMASK];
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w ^= input_pool.pool[(i + POOL_TAP5) & POOL_WORDMASK];
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w ^= input_pool_data[i];
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w ^= input_pool_data[(i + POOL_TAP1) & POOL_WORDMASK];
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w ^= input_pool_data[(i + POOL_TAP2) & POOL_WORDMASK];
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w ^= input_pool_data[(i + POOL_TAP3) & POOL_WORDMASK];
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w ^= input_pool_data[(i + POOL_TAP4) & POOL_WORDMASK];
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w ^= input_pool_data[(i + POOL_TAP5) & POOL_WORDMASK];
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/* Mix the result back in with a twist */
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input_pool.pool[i] = (w >> 3) ^ twist_table[w & 7];
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input_pool_data[i] = (w >> 3) ^ twist_table[w & 7];
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/*
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* Normally, we add 7 bits of rotation to the pool.
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@ -1369,7 +1364,7 @@ static void extract_buf(u8 *out)
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/* Generate a hash across the pool */
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spin_lock_irqsave(&input_pool.lock, flags);
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blake2s_update(&state, (const u8 *)input_pool.pool, POOL_BYTES);
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blake2s_update(&state, (const u8 *)input_pool_data, POOL_BYTES);
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blake2s_final(&state, hash); /* final zeros out state */
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/*
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