modpost: squash if...else-if in find_elf_symbol2()
if ((addr - sym->st_value) < distance) { distance = addr - sym->st_value; near = sym; } else if ((addr - sym->st_value) == distance) { near = sym; } is equivalent to: if (addr - sym->st_value <= distance) { distance = addr - sym->st_value; near = sym; } (The else-if block can overwrite 'distance' with the same value). Signed-off-by: Masahiro Yamada <masahiroy@kernel.org> Reviewed-by: Nick Desaulniers <ndesaulniers@google.com>
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@ -1270,13 +1270,9 @@ static Elf_Sym *find_elf_symbol2(struct elf_info *elf, Elf_Addr addr,
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continue;
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if (!is_valid_name(elf, sym))
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continue;
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if (sym->st_value <= addr) {
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if ((addr - sym->st_value) < distance) {
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distance = addr - sym->st_value;
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near = sym;
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} else if ((addr - sym->st_value) == distance) {
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near = sym;
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}
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if (sym->st_value <= addr && addr - sym->st_value <= distance) {
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distance = addr - sym->st_value;
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near = sym;
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}
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}
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return near;
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