[media] gspca_sn9c20x: Make buffers slightly larger for JPEG frames
In good lighting conditions (lots of details visible) the current buffers are sometimes too small. Signed-off-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -369,7 +369,7 @@ static const struct v4l2_pix_format vga_mode[] = {
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.priv = SCALE_160x120},
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{320, 240, V4L2_PIX_FMT_JPEG, V4L2_FIELD_NONE,
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.bytesperline = 320,
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.sizeimage = 320 * 240 * 3 / 8 + 590,
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.sizeimage = 320 * 240 * 4 / 8 + 590,
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.colorspace = V4L2_COLORSPACE_JPEG,
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.priv = SCALE_320x240 | MODE_JPEG},
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{320, 240, V4L2_PIX_FMT_SBGGR8, V4L2_FIELD_NONE,
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@ -384,7 +384,7 @@ static const struct v4l2_pix_format vga_mode[] = {
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.priv = SCALE_320x240},
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{640, 480, V4L2_PIX_FMT_JPEG, V4L2_FIELD_NONE,
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.bytesperline = 640,
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.sizeimage = 640 * 480 * 3 / 8 + 590,
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.sizeimage = 640 * 480 * 4 / 8 + 590,
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.colorspace = V4L2_COLORSPACE_JPEG,
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.priv = SCALE_640x480 | MODE_JPEG},
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{640, 480, V4L2_PIX_FMT_SBGGR8, V4L2_FIELD_NONE,
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@ -417,7 +417,7 @@ static const struct v4l2_pix_format sxga_mode[] = {
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.priv = SCALE_160x120},
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{320, 240, V4L2_PIX_FMT_JPEG, V4L2_FIELD_NONE,
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.bytesperline = 320,
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.sizeimage = 320 * 240 * 3 / 8 + 590,
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.sizeimage = 320 * 240 * 4 / 8 + 590,
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.colorspace = V4L2_COLORSPACE_JPEG,
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.priv = SCALE_320x240 | MODE_JPEG},
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{320, 240, V4L2_PIX_FMT_SBGGR8, V4L2_FIELD_NONE,
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@ -432,7 +432,7 @@ static const struct v4l2_pix_format sxga_mode[] = {
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.priv = SCALE_320x240},
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{640, 480, V4L2_PIX_FMT_JPEG, V4L2_FIELD_NONE,
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.bytesperline = 640,
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.sizeimage = 640 * 480 * 3 / 8 + 590,
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.sizeimage = 640 * 480 * 4 / 8 + 590,
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.colorspace = V4L2_COLORSPACE_JPEG,
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.priv = SCALE_640x480 | MODE_JPEG},
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{640, 480, V4L2_PIX_FMT_SBGGR8, V4L2_FIELD_NONE,
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