ALSA: seq: Process queue tempo/ppq change in a shot
The SNDRV_SEQ_IOCTL_SET_QUEUE_TEMPO ioctl sets the tempo and the ppq in a single call, while the current implementation updates each value one by one. This is a bit racy, and also suboptimal from the performance POV, as each call does re-acquire the lock and invokes the update of ALSA timer resolution. This patch reorganizes the code slightly so that we change both the tempo and the ppq in a shot. The skew value can be put into the same lock, but this is rather a rarely used feature and completely independent from the temp/ppq (it's evaluated only in the interrupt), so it's left as it was. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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4ea5553a51
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@ -497,9 +497,7 @@ int snd_seq_queue_timer_set_tempo(int queueid, int client,
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return -EPERM;
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}
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result = snd_seq_timer_set_tempo(q->timer, info->tempo);
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if (result >= 0)
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result = snd_seq_timer_set_ppq(q->timer, info->ppq);
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result = snd_seq_timer_set_tempo_ppq(q->timer, info->tempo, info->ppq);
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if (result >= 0 && info->skew_base > 0)
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result = snd_seq_timer_set_skew(q->timer, info->skew_value,
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info->skew_base);
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@ -191,14 +191,15 @@ int snd_seq_timer_set_tempo(struct snd_seq_timer * tmr, int tempo)
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return 0;
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}
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/* set current ppq */
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int snd_seq_timer_set_ppq(struct snd_seq_timer * tmr, int ppq)
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/* set current tempo and ppq in a shot */
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int snd_seq_timer_set_tempo_ppq(struct snd_seq_timer *tmr, int tempo, int ppq)
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{
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int changed;
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unsigned long flags;
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if (snd_BUG_ON(!tmr))
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return -EINVAL;
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if (ppq <= 0)
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if (tempo <= 0 || ppq <= 0)
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return -EINVAL;
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spin_lock_irqsave(&tmr->lock, flags);
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if (tmr->running && (ppq != tmr->ppq)) {
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@ -208,9 +209,11 @@ int snd_seq_timer_set_ppq(struct snd_seq_timer * tmr, int ppq)
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pr_debug("ALSA: seq: cannot change ppq of a running timer\n");
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return -EBUSY;
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}
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changed = (tempo != tmr->tempo) || (ppq != tmr->ppq);
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tmr->tempo = tempo;
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tmr->ppq = ppq;
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snd_seq_timer_set_tick_resolution(tmr);
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if (changed)
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snd_seq_timer_set_tick_resolution(tmr);
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spin_unlock_irqrestore(&tmr->lock, flags);
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return 0;
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}
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@ -131,7 +131,7 @@ int snd_seq_timer_stop(struct snd_seq_timer *tmr);
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int snd_seq_timer_start(struct snd_seq_timer *tmr);
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int snd_seq_timer_continue(struct snd_seq_timer *tmr);
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int snd_seq_timer_set_tempo(struct snd_seq_timer *tmr, int tempo);
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int snd_seq_timer_set_ppq(struct snd_seq_timer *tmr, int ppq);
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int snd_seq_timer_set_tempo_ppq(struct snd_seq_timer *tmr, int tempo, int ppq);
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int snd_seq_timer_set_position_tick(struct snd_seq_timer *tmr, snd_seq_tick_time_t position);
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int snd_seq_timer_set_position_time(struct snd_seq_timer *tmr, snd_seq_real_time_t position);
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int snd_seq_timer_set_skew(struct snd_seq_timer *tmr, unsigned int skew, unsigned int base);
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