drm/nouveau: Synchronize buffer object moves in hardware.
Signed-off-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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@ -454,10 +454,15 @@ nouveau_bo_move_accel_cleanup(struct nouveau_channel *chan,
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if (ret)
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return ret;
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ret = ttm_bo_move_accel_cleanup(&nvbo->bo, fence, NULL,
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evict || (nvbo->channel &&
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nvbo->channel != chan),
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if (nvbo->channel) {
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ret = nouveau_fence_sync(fence, nvbo->channel);
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if (ret)
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goto out;
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}
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ret = ttm_bo_move_accel_cleanup(&nvbo->bo, fence, NULL, evict,
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no_wait_reserve, no_wait_gpu, new_mem);
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out:
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nouveau_fence_unref((void *)&fence);
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return ret;
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}
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