drm/amdgpu: add new parameters in v11_struct
Added some new parameters defined for the gfx usermode queues use cases in the v11_mqd_struct. Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Christian Koenig <christian.koenig@amd.com> Reviewed-by: Shashank Sharma <shashank.sharma@amd.com> Signed-off-by: Arvind Yadav <Arvind.Yadav@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -25,14 +25,14 @@
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#define V11_STRUCTS_H_
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struct v11_gfx_mqd {
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uint32_t reserved_0; // offset: 0 (0x0)
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uint32_t reserved_1; // offset: 1 (0x1)
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uint32_t reserved_2; // offset: 2 (0x2)
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uint32_t reserved_3; // offset: 3 (0x3)
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uint32_t reserved_4; // offset: 4 (0x4)
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uint32_t reserved_5; // offset: 5 (0x5)
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uint32_t reserved_6; // offset: 6 (0x6)
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uint32_t reserved_7; // offset: 7 (0x7)
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uint32_t shadow_base_lo; // offset: 0 (0x0)
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uint32_t shadow_base_hi; // offset: 1 (0x1)
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uint32_t gds_bkup_base_lo; // offset: 2 (0x2)
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uint32_t gds_bkup_base_hi; // offset: 3 (0x3)
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uint32_t fw_work_area_base_lo; // offset: 4 (0x4)
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uint32_t fw_work_area_base_hi; // offset: 5 (0x5)
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uint32_t shadow_initialized; // offset: 6 (0x6)
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uint32_t ib_vmid; // offset: 7 (0x7)
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uint32_t reserved_8; // offset: 8 (0x8)
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uint32_t reserved_9; // offset: 9 (0x9)
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uint32_t reserved_10; // offset: 10 (0xA)
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