From 631a6582b75ffac82bee76a65217caa856fafb5e Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Tue, 26 May 2020 10:07:53 +0100 Subject: [PATCH] drm/i915/gt: Do not schedule normal requests immediately along virtual When we push a virtual request onto the HW, we update the rq->engine to point to the physical engine. A request that is then submitted by the user that waits upon the virtual engine, but along the physical engine in use, will then see that it is due to be submitted to the same engine and take a shortcut (and be queued without waiting for the completion fence). However, the virtual request may be preempted (either by higher priority users, or by timeslicing) and removed from the physical engine to be migrated over to one of its siblings. The dependent normal request however is oblivious to the removal of the virtual request and remains queued to execute on HW, believing that once it reaches the head of its queue all of its predecessors will have completed executing! v2: Beware restriction of signal->execution_mask prior to submission. Fixes: 6d06779e8672 ("drm/i915: Load balancing across a virtual engine") Testcase: igt/gem_exec_balancer/sliced Signed-off-by: Chris Wilson Cc: Tvrtko Ursulin Cc: # v5.3+ Reviewed-by: Tvrtko Ursulin Link: https://patchwork.freedesktop.org/patch/msgid/20200526090753.11329-2-chris@chris-wilson.co.uk (cherry picked from commit 511b6d9aed417739b6aa49d0b6b4354ad21020f1) Signed-off-by: Joonas Lahtinen --- drivers/gpu/drm/i915/i915_request.c | 25 +++++++++++++++++++++---- 1 file changed, 21 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c index 33bbad623e02..0b07ccc7e9bc 100644 --- a/drivers/gpu/drm/i915/i915_request.c +++ b/drivers/gpu/drm/i915/i915_request.c @@ -1237,6 +1237,25 @@ i915_request_await_execution(struct i915_request *rq, return 0; } +static int +await_request_submit(struct i915_request *to, struct i915_request *from) +{ + /* + * If we are waiting on a virtual engine, then it may be + * constrained to execute on a single engine *prior* to submission. + * When it is submitted, it will be first submitted to the virtual + * engine and then passed to the physical engine. We cannot allow + * the waiter to be submitted immediately to the physical engine + * as it may then bypass the virtual request. + */ + if (to->engine == READ_ONCE(from->engine)) + return i915_sw_fence_await_sw_fence_gfp(&to->submit, + &from->submit, + I915_FENCE_GFP); + else + return __i915_request_await_execution(to, from, NULL); +} + static int i915_request_await_request(struct i915_request *to, struct i915_request *from) { @@ -1258,10 +1277,8 @@ i915_request_await_request(struct i915_request *to, struct i915_request *from) return ret; } - if (to->engine == READ_ONCE(from->engine)) - ret = i915_sw_fence_await_sw_fence_gfp(&to->submit, - &from->submit, - I915_FENCE_GFP); + if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask))) + ret = await_request_submit(to, from); else ret = emit_semaphore_wait(to, from, I915_FENCE_GFP); if (ret < 0)