Input: spear-keyboard - add 6x6 keypad matrix definitions

Add 6x6 keypad matrix and rename 9x9 keymap

Signed-off-by: Rajeev Kumar <rajeev-dlh.kumar@st.com>
Signed-off-by: Viresh Kumar <viresh.kumar@st.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Rajeev Kumar 2012-02-24 00:51:40 -08:00 committed by Dmitry Torokhov
parent 868a719e9d
commit 5e238b548a
1 changed files with 41 additions and 1 deletions

View File

@ -15,7 +15,7 @@
#include <linux/input/matrix_keypad.h>
#include <linux/types.h>
#define DECLARE_KEYMAP(_name) \
#define DECLARE_9x9_KEYMAP(_name) \
int _name[] = { \
KEY(0, 0, KEY_ESC), \
KEY(0, 1, KEY_1), \
@ -100,6 +100,46 @@ int _name[] = { \
KEY(8, 8, KEY_KP0), \
}
#define DECLARE_6x6_KEYMAP(_name) \
int _name[] = { \
KEY(0, 0, KEY_RESERVED), \
KEY(0, 1, KEY_1), \
KEY(0, 2, KEY_2), \
KEY(0, 3, KEY_3), \
KEY(0, 4, KEY_4), \
KEY(0, 5, KEY_5), \
KEY(1, 0, KEY_Q), \
KEY(1, 1, KEY_W), \
KEY(1, 2, KEY_E), \
KEY(1, 3, KEY_R), \
KEY(1, 4, KEY_T), \
KEY(1, 5, KEY_Y), \
KEY(2, 0, KEY_D), \
KEY(2, 1, KEY_F), \
KEY(2, 2, KEY_G), \
KEY(2, 3, KEY_H), \
KEY(2, 4, KEY_J), \
KEY(2, 5, KEY_K), \
KEY(3, 0, KEY_B), \
KEY(3, 1, KEY_N), \
KEY(3, 2, KEY_M), \
KEY(3, 3, KEY_COMMA), \
KEY(3, 4, KEY_DOT), \
KEY(3, 5, KEY_SLASH), \
KEY(4, 0, KEY_F6), \
KEY(4, 1, KEY_F7), \
KEY(4, 2, KEY_F8), \
KEY(4, 3, KEY_F9), \
KEY(4, 4, KEY_F10), \
KEY(4, 5, KEY_NUMLOCK), \
KEY(5, 0, KEY_KP2), \
KEY(5, 1, KEY_KP3), \
KEY(5, 2, KEY_KP0), \
KEY(5, 3, KEY_KPDOT), \
KEY(5, 4, KEY_RO), \
KEY(5, 5, KEY_ZENKAKUHANKAKU), \
}
/**
* struct kbd_platform_data - spear keyboard platform data
* keymap: pointer to keymap data (table and size)