x86/fpu/regset: Move fpu__read_begin() into regset
The function can only be used from the regset get() callbacks safely. So there is no reason to have it globally exposed. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Borislav Petkov <bp@suse.de> Reviewed-by: Borislav Petkov <bp@suse.de> Link: https://lkml.kernel.org/r/20210623121453.234942936@linutronix.de
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@ -26,7 +26,6 @@
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/*
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/*
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* High level FPU state handling functions:
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* High level FPU state handling functions:
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*/
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*/
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extern void fpu__prepare_read(struct fpu *fpu);
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extern void fpu__prepare_write(struct fpu *fpu);
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extern void fpu__prepare_write(struct fpu *fpu);
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extern void fpu__save(struct fpu *fpu);
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extern void fpu__save(struct fpu *fpu);
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extern int fpu__restore_sig(void __user *buf, int ia32_frame);
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extern int fpu__restore_sig(void __user *buf, int ia32_frame);
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@ -281,26 +281,6 @@ static void fpu__initialize(struct fpu *fpu)
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trace_x86_fpu_init_state(fpu);
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trace_x86_fpu_init_state(fpu);
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}
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}
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/*
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* This function must be called before we read a task's fpstate.
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*
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* There's two cases where this gets called:
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*
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* - for the current task (when coredumping), in which case we have
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* to save the latest FPU registers into the fpstate,
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*
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* - or it's called for stopped tasks (ptrace), in which case the
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* registers were already saved by the context-switch code when
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* the task scheduled out.
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*
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* If the task has used the FPU before then save it.
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*/
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void fpu__prepare_read(struct fpu *fpu)
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{
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if (fpu == ¤t->thread.fpu)
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fpu__save(fpu);
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}
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/*
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/*
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* This function must be called before we write a task's fpstate.
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* This function must be called before we write a task's fpstate.
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*
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*
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@ -28,6 +28,22 @@ int regset_xregset_fpregs_active(struct task_struct *target, const struct user_r
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return 0;
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return 0;
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}
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}
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/*
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* The regset get() functions are invoked from:
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*
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* - coredump to dump the current task's fpstate. If the current task
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* owns the FPU then the memory state has to be synchronized and the
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* FPU register state preserved. Otherwise fpstate is already in sync.
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*
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* - ptrace to dump fpstate of a stopped task, in which case the registers
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* have already been saved to fpstate on context switch.
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*/
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static void sync_fpstate(struct fpu *fpu)
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{
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if (fpu == ¤t->thread.fpu)
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fpu__save(fpu);
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}
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int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
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int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
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struct membuf to)
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struct membuf to)
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{
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{
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@ -36,7 +52,7 @@ int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
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if (!cpu_feature_enabled(X86_FEATURE_FXSR))
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if (!cpu_feature_enabled(X86_FEATURE_FXSR))
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return -ENODEV;
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return -ENODEV;
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fpu__prepare_read(fpu);
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sync_fpstate(fpu);
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if (!use_xsave()) {
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if (!use_xsave()) {
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return membuf_write(&to, &fpu->state.fxsave,
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return membuf_write(&to, &fpu->state.fxsave,
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@ -96,7 +112,7 @@ int xstateregs_get(struct task_struct *target, const struct user_regset *regset,
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if (!cpu_feature_enabled(X86_FEATURE_XSAVE))
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if (!cpu_feature_enabled(X86_FEATURE_XSAVE))
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return -ENODEV;
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return -ENODEV;
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fpu__prepare_read(fpu);
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sync_fpstate(fpu);
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copy_xstate_to_uabi_buf(to, &fpu->state.xsave, XSTATE_COPY_XSAVE);
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copy_xstate_to_uabi_buf(to, &fpu->state.xsave, XSTATE_COPY_XSAVE);
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return 0;
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return 0;
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@ -287,7 +303,7 @@ int fpregs_get(struct task_struct *target, const struct user_regset *regset,
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struct user_i387_ia32_struct env;
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struct user_i387_ia32_struct env;
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struct fxregs_state fxsave, *fx;
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struct fxregs_state fxsave, *fx;
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fpu__prepare_read(fpu);
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sync_fpstate(fpu);
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if (!cpu_feature_enabled(X86_FEATURE_FPU))
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if (!cpu_feature_enabled(X86_FEATURE_FPU))
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return fpregs_soft_get(target, regset, to);
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return fpregs_soft_get(target, regset, to);
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