ACPI: power: Use u8 as the power resource state data type
Use u8 as the data type for representing the state of an ACPI power resource. It is s not necessary to use int for that and because subsequent changes are going to use ACPI_POWER_RESOURCE_STATE_UNKNOWN, it is better to adjust the data type so that the "unknown" state is represented by the "all ones" value. While at it, clean up acpi_power_get_state() somewhat. No intentional functional impact. Tested-by: Dave Olsthoorn <dave@bewaar.me> Tested-by: Shujun Wang <wsj20369@163.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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@ -182,10 +182,11 @@ int acpi_extract_power_resources(union acpi_object *package, unsigned int start,
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return err;
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}
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static int acpi_power_get_state(acpi_handle handle, int *state)
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static int acpi_power_get_state(acpi_handle handle, u8 *state)
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{
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acpi_status status = AE_OK;
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unsigned long long sta = 0;
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u8 cur_state;
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if (!handle || !state)
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return -EINVAL;
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@ -194,25 +195,24 @@ static int acpi_power_get_state(acpi_handle handle, int *state)
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if (ACPI_FAILURE(status))
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return -ENODEV;
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*state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON:
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ACPI_POWER_RESOURCE_STATE_OFF;
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cur_state = sta & ACPI_POWER_RESOURCE_STATE_ON;
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acpi_handle_debug(handle, "Power resource is %s\n",
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*state ? "on" : "off");
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cur_state ? "on" : "off");
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*state = cur_state;
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return 0;
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}
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static int acpi_power_get_list_state(struct list_head *list, int *state)
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static int acpi_power_get_list_state(struct list_head *list, u8 *state)
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{
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struct acpi_power_resource_entry *entry;
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int cur_state;
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u8 cur_state = ACPI_POWER_RESOURCE_STATE_OFF;
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if (!list || !state)
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return -EINVAL;
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/* The state of the list is 'on' IFF all resources are 'on'. */
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cur_state = 0;
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list_for_each_entry(entry, list, node) {
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struct acpi_power_resource *resource = entry->resource;
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acpi_handle handle = resource->device.handle;
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@ -592,7 +592,7 @@ int acpi_power_wakeup_list_init(struct list_head *list, int *system_level_p)
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struct acpi_power_resource *resource = entry->resource;
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acpi_handle handle = resource->device.handle;
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int result;
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int state;
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u8 state;
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mutex_lock(&resource->resource_lock);
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@ -789,8 +789,8 @@ int acpi_disable_wakeup_device_power(struct acpi_device *dev)
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int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
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{
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u8 list_state = ACPI_POWER_RESOURCE_STATE_OFF;
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int result = 0;
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int list_state = 0;
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int i = 0;
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if (!device || !state)
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@ -919,7 +919,8 @@ struct acpi_device *acpi_add_power_resource(acpi_handle handle)
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union acpi_object acpi_object;
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struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
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acpi_status status;
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int state, result = -ENODEV;
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int result;
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u8 state;
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acpi_bus_get_device(handle, &device);
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if (device)
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@ -979,7 +980,8 @@ void acpi_resume_power_resources(void)
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mutex_lock(&power_resource_list_lock);
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list_for_each_entry(resource, &acpi_power_resource_list, list_node) {
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int result, state;
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int result;
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u8 state;
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mutex_lock(&resource->resource_lock);
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@ -1012,7 +1014,8 @@ static void acpi_power_turn_off_if_unused(struct acpi_power_resource *resource,
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if (resource->users > 0)
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return;
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} else {
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int result, state;
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int result;
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u8 state;
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result = acpi_power_get_state(resource->device.handle, &state);
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if (result || state == ACPI_POWER_RESOURCE_STATE_OFF)
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