drm/etnaviv: clear alloced event
Results in less code as the users do not set every struct member to 0/NULL. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Lucas Stach <l.stach@pengutronix.de> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
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@ -1169,6 +1169,7 @@ static int event_alloc(struct etnaviv_gpu *gpu, unsigned nr_events,
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int event = find_first_zero_bit(gpu->event_bitmap, ETNA_NR_EVENTS);
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events[i] = event;
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memset(&gpu->event[event], 0, sizeof(struct etnaviv_event));
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set_bit(event, gpu->event_bitmap);
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}
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@ -1365,7 +1366,6 @@ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
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}
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gpu->event[event].fence = fence;
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gpu->event[event].sync_point = NULL;
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submit->fence = dma_fence_get(fence);
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gpu->active_fence = submit->fence->seqno;
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