video: mx3fb: use dev_get_platdata()
Use the wrapper function for retrieving the platform data instead of accessing dev->platform_data directly. This is a cosmetic change to make the code simpler and enhance the readability. Signed-off-by: Jingoo Han <jg1.han@samsung.com> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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@ -1354,7 +1354,7 @@ static struct fb_info *mx3fb_init_fbinfo(struct device *dev, struct fb_ops *ops)
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static int init_fb_chan(struct mx3fb_data *mx3fb, struct idmac_channel *ichan)
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{
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struct device *dev = mx3fb->dev;
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struct mx3fb_platform_data *mx3fb_pdata = dev->platform_data;
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struct mx3fb_platform_data *mx3fb_pdata = dev_get_platdata(dev);
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const char *name = mx3fb_pdata->name;
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unsigned int irq;
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struct fb_info *fbi;
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@ -1462,7 +1462,7 @@ static bool chan_filter(struct dma_chan *chan, void *arg)
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return false;
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dev = rq->mx3fb->dev;
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mx3fb_pdata = dev->platform_data;
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mx3fb_pdata = dev_get_platdata(dev);
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return rq->id == chan->chan_id &&
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mx3fb_pdata->dma_dev == chan->device->dev;
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