drm/etnaviv: bump HW job limit to 4
The current limit of 2 leads to some GPU idle times, as the usual IRQ latency leads to up to 3 jobs getting signaled at once with some standard workloads. A larger HW job limit might lead to slightly worse QoS, but we accept that to not sacrifice GPU throughput in the common case. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This commit is contained in:
parent
fc0775da8e
commit
4ed75c3e52
|
@ -24,7 +24,7 @@
|
||||||
|
|
||||||
static int etnaviv_job_hang_limit = 0;
|
static int etnaviv_job_hang_limit = 0;
|
||||||
module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444);
|
module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444);
|
||||||
static int etnaviv_hw_jobs_limit = 2;
|
static int etnaviv_hw_jobs_limit = 4;
|
||||||
module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444);
|
module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444);
|
||||||
|
|
||||||
static struct dma_fence *
|
static struct dma_fence *
|
||||||
|
|
Loading…
Reference in New Issue