drm/etnaviv: bump HW job limit to 4

The current limit of 2 leads to some GPU idle times, as the usual
IRQ latency leads to up to 3 jobs getting signaled at once with some
standard workloads.

A larger HW job limit might lead to slightly worse QoS, but we accept
that to not sacrifice GPU throughput in the common case.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This commit is contained in:
Lucas Stach 2018-03-09 14:29:26 +01:00
parent fc0775da8e
commit 4ed75c3e52
1 changed files with 1 additions and 1 deletions

View File

@ -24,7 +24,7 @@
static int etnaviv_job_hang_limit = 0; static int etnaviv_job_hang_limit = 0;
module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444); module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444);
static int etnaviv_hw_jobs_limit = 2; static int etnaviv_hw_jobs_limit = 4;
module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444); module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444);
static struct dma_fence * static struct dma_fence *