drm/amd/pm/powerplay/smumgr: use bitwise or for addition

For bit mask addition, it is recommended to use or operator "|" instead
of numerical addition as the former is quicker and cleaner. Change
suggested by orplus.cocci Coccinelle semantic patch.

Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Deepak R Varma <drv@mailo.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Deepak R Varma 2023-01-15 12:46:43 +05:30 committed by Alex Deucher
parent 29f5be8dcc
commit 4e18550266
2 changed files with 2 additions and 2 deletions

View File

@ -2165,7 +2165,7 @@ static int iceland_program_mem_timing_parameters(struct pp_hwmgr *hwmgr)
struct smu7_hwmgr *data = (struct smu7_hwmgr *)(hwmgr->backend);
if (data->need_update_smu7_dpm_table &
(DPMTABLE_OD_UPDATE_SCLK + DPMTABLE_OD_UPDATE_MCLK))
(DPMTABLE_OD_UPDATE_SCLK | DPMTABLE_OD_UPDATE_MCLK))
return iceland_program_memory_timing_parameters(hwmgr);
return 0;

View File

@ -2554,7 +2554,7 @@ static int tonga_program_mem_timing_parameters(struct pp_hwmgr *hwmgr)
struct smu7_hwmgr *data = (struct smu7_hwmgr *)(hwmgr->backend);
if (data->need_update_smu7_dpm_table &
(DPMTABLE_OD_UPDATE_SCLK + DPMTABLE_OD_UPDATE_MCLK))
(DPMTABLE_OD_UPDATE_SCLK | DPMTABLE_OD_UPDATE_MCLK))
return tonga_program_memory_timing_parameters(hwmgr);
return 0;