ASoC: soc.h: add asoc_link_to_cpu/codec/platform() macro
We shouldn't use dai_link->cpus/codecs/platforms directly, because these are array now to supporting multi CPU/Codec/Platform. This patch adds asoc_link_to_xxx() macro for it. Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Link: https://lore.kernel.org/r/874kh3aopc.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -716,20 +716,38 @@ struct snd_soc_dai_link {
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struct snd_soc_dobj dobj; /* For topology */
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#endif
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};
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static inline struct snd_soc_dai_link_component*
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asoc_link_to_cpu(struct snd_soc_dai_link *link, int n) {
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return &(link)->cpus[n];
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}
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static inline struct snd_soc_dai_link_component*
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asoc_link_to_codec(struct snd_soc_dai_link *link, int n) {
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return &(link)->codecs[n];
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}
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static inline struct snd_soc_dai_link_component*
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asoc_link_to_platform(struct snd_soc_dai_link *link, int n) {
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return &(link)->platforms[n];
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}
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#define for_each_link_codecs(link, i, codec) \
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for ((i) = 0; \
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((i) < link->num_codecs) && ((codec) = &link->codecs[i]); \
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((i) < link->num_codecs) && \
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((codec) = asoc_link_to_codec(link, i)); \
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(i)++)
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#define for_each_link_platforms(link, i, platform) \
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for ((i) = 0; \
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((i) < link->num_platforms) && \
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((platform) = &link->platforms[i]); \
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((platform) = asoc_link_to_platform(link, i)); \
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(i)++)
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#define for_each_link_cpus(link, i, cpu) \
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for ((i) = 0; \
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((i) < link->num_cpus) && ((cpu) = &link->cpus[i]); \
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((i) < link->num_cpus) && \
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((cpu) = asoc_link_to_cpu(link, i)); \
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(i)++)
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/*
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