drm/virtio: unlock object array on errors
We don't propagate erros to the callers. We have to unlock object arrays on errors. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Link: http://patchwork.freedesktop.org/patch/msgid/20200205181955.202485-6-olvaffe@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -370,8 +370,11 @@ static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
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if (is_vmalloc_addr(vbuf->data_buf)) {
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if (is_vmalloc_addr(vbuf->data_buf)) {
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sgt = vmalloc_to_sgt(vbuf->data_buf, vbuf->data_size,
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sgt = vmalloc_to_sgt(vbuf->data_buf, vbuf->data_size,
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&outcnt);
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&outcnt);
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if (!sgt)
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if (!sgt) {
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if (fence && vbuf->objs)
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virtio_gpu_array_unlock_resv(vbuf->objs);
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return;
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return;
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}
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vout = sgt->sgl;
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vout = sgt->sgl;
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} else {
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} else {
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sg_init_one(&sg, vbuf->data_buf, vbuf->data_size);
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sg_init_one(&sg, vbuf->data_buf, vbuf->data_size);
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