x86-64: Allow fbdev primary video code
For some reason the 64-bit tree was doing this differently and I can't see why it would need to. This correct behaviour when you have two GPUs plugged in and 32-bit put the console in one place and 64-bit in another. Signed-off-by: Dave Airlie <airlied@redhat.com> LKML-Reference: <1262847894-27498-1-git-send-email-airlied@gmail.com> Signed-off-by: H. Peter Anvin <hpa@zytor.com>
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@ -135,9 +135,7 @@ drivers-$(CONFIG_OPROFILE) += arch/x86/oprofile/
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# suspend and hibernation support
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drivers-$(CONFIG_PM) += arch/x86/power/
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ifeq ($(CONFIG_X86_32),y)
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drivers-$(CONFIG_FB) += arch/x86/video/
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endif
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####
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# boot loader support. Several targets are kept for legacy purposes
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@ -12,10 +12,6 @@ static inline void fb_pgprotect(struct file *file, struct vm_area_struct *vma,
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pgprot_val(vma->vm_page_prot) |= _PAGE_PCD;
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}
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#ifdef CONFIG_X86_32
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extern int fb_is_primary_device(struct fb_info *info);
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#else
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static inline int fb_is_primary_device(struct fb_info *info) { return 0; }
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#endif
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#endif /* _ASM_X86_FB_H */
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