BUG_ON() Conversion in mm/mmap.c
this changes if() BUG(); constructs to BUG_ON() which is cleaner, contains unlikely() and can better optimized away. Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de> Signed-off-by: Adrian Bunk <bunk@stusta.de>
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@ -294,8 +294,7 @@ void validate_mm(struct mm_struct *mm)
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i = browse_rb(&mm->mm_rb);
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if (i != mm->map_count)
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printk("map_count %d rb %d\n", mm->map_count, i), bug = 1;
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if (bug)
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BUG();
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BUG_ON(bug);
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}
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#else
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#define validate_mm(mm) do { } while (0)
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@ -432,8 +431,7 @@ __insert_vm_struct(struct mm_struct * mm, struct vm_area_struct * vma)
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struct rb_node ** rb_link, * rb_parent;
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__vma = find_vma_prepare(mm, vma->vm_start,&prev, &rb_link, &rb_parent);
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if (__vma && __vma->vm_start < vma->vm_end)
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BUG();
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BUG_ON(__vma && __vma->vm_start < vma->vm_end);
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__vma_link(mm, vma, prev, rb_link, rb_parent);
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mm->map_count++;
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}
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@ -813,8 +811,7 @@ try_prev:
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* (e.g. stash info in next's anon_vma_node when assigning
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* an anon_vma, or when trying vma_merge). Another time.
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*/
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if (find_vma_prev(vma->vm_mm, vma->vm_start, &near) != vma)
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BUG();
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BUG_ON(find_vma_prev(vma->vm_mm, vma->vm_start, &near) != vma);
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if (!near)
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goto none;
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