drm/amdgpu/psp: ignore psp response status

In some cases, psp response status is not 0 even there is no
problem while the command is submitted. Some version of PSP FW
doesn't write 0 to that field.
So here we would like to only print a warning instead of an error
during psp initialization to avoid breaking hw_init and it doesn't
return -EINVAL.

Signed-off-by: Aaron Liu <aaron.liu@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Xiangliang Yu<Xiangliang.Yu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
Reviewed-by: Paul Menzel <pmenzel+amd-gfx@molgen.mpg.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Aaron Liu 2019-01-14 16:08:32 +08:00 committed by Alex Deucher
parent 7c94bc828e
commit 466bcb75b0
1 changed files with 9 additions and 4 deletions

View File

@ -140,14 +140,19 @@ psp_cmd_submit_buf(struct psp_context *psp,
while (*((unsigned int *)psp->fence_buf) != index)
msleep(1);
/* the status field must be 0 after psp command completion */
/* In some cases, psp response status is not 0 even there is no
* problem while the command is submitted. Some version of PSP FW
* doesn't write 0 to that field.
* So here we would like to only print a warning instead of an error
* during psp initialization to avoid breaking hw_init and it doesn't
* return -EINVAL.
*/
if (psp->cmd_buf_mem->resp.status) {
if (ucode)
DRM_ERROR("failed to load ucode id (%d) ",
DRM_WARN("failed to load ucode id (%d) ",
ucode->ucode_id);
DRM_ERROR("psp command failed and response status is (%d)\n",
DRM_WARN("psp command failed and response status is (%d)\n",
psp->cmd_buf_mem->resp.status);
return -EINVAL;
}
/* get xGMI session id from response buffer */