[IA64] Speed up lfetch.fault [NULL]
This patch greatly speeds up the handling of lfetch.fault instructions which result in NaT consumption. Due to the NaT-page mapped at address 0, this is guaranteed to happen when lfetch.fault'ing a NULL pointer. With this patch in place, we can even define prefetch()/prefetchw() as lfetch.fault without significant performance degradation. More importantly, it allows compilers to be more aggressive with using lfetch.fault on pointers that might be NULL. Signed-off-by: David Mosberger-Tang <davidm@hpl.hp.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
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@ -1243,6 +1243,25 @@ END(disabled_fp_reg)
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// 0x5600 Entry 26 (size 16 bundles) Nat Consumption (11,23,37,50)
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ENTRY(nat_consumption)
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DBG_FAULT(26)
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mov r16=cr.ipsr
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mov r17=cr.isr
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mov r31=pr // save PR
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;;
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and r18=0xf,r17 // r18 = cr.ipsr.code{3:0}
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tbit.z p6,p0=r17,IA64_ISR_NA_BIT
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;;
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cmp.ne.or p6,p0=IA64_ISR_CODE_LFETCH,r18
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dep r16=-1,r16,IA64_PSR_ED_BIT,1
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(p6) br.cond.spnt 1f // branch if (cr.ispr.na == 0 || cr.ipsr.code{3:0} != LFETCH)
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;;
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mov cr.ipsr=r16 // set cr.ipsr.na
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mov pr=r31,-1
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;;
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rfi
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1: mov pr=r31,-1
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;;
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FAULT(26)
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END(nat_consumption)
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