drm/amdgpu: improve parse_cs handling a bit
This way we can use parse_cs and still keep VM mode enabled. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-and-Tested by: Leo Liu <leo.liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -822,13 +822,14 @@ static int amdgpu_cs_ib_vm_chunk(struct amdgpu_device *adev,
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/* Only for UVD/VCE VM emulation */
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if (ring->funcs->parse_cs) {
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p->job->vm = NULL;
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for (i = 0; i < p->job->num_ibs; i++) {
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r = amdgpu_ring_parse_cs(ring, p, i);
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if (r)
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return r;
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}
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} else {
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}
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if (p->job->vm) {
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p->job->vm_pd_addr = amdgpu_bo_gpu_offset(vm->page_directory);
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r = amdgpu_bo_vm_update_pte(p, vm);
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@ -917,7 +918,7 @@ static int amdgpu_cs_ib_fill(struct amdgpu_device *adev,
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offset = ((uint64_t)m->it.start) * AMDGPU_GPU_PAGE_SIZE;
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kptr += chunk_ib->va_start - offset;
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r = amdgpu_ib_get(adev, NULL, chunk_ib->ib_bytes, ib);
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r = amdgpu_ib_get(adev, vm, chunk_ib->ib_bytes, ib);
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if (r) {
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DRM_ERROR("Failed to get ib !\n");
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return r;
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@ -932,9 +933,9 @@ static int amdgpu_cs_ib_fill(struct amdgpu_device *adev,
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return r;
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}
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ib->gpu_addr = chunk_ib->va_start;
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}
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ib->gpu_addr = chunk_ib->va_start;
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ib->length_dw = chunk_ib->ib_bytes / 4;
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ib->flags = chunk_ib->flags;
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j++;
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@ -876,6 +876,9 @@ int amdgpu_uvd_ring_parse_cs(struct amdgpu_cs_parser *parser, uint32_t ib_idx)
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struct amdgpu_ib *ib = &parser->job->ibs[ib_idx];
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int r;
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parser->job->vm = NULL;
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ib->gpu_addr = amdgpu_sa_bo_gpu_addr(ib->sa_bo);
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if (ib->length_dw % 16) {
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DRM_ERROR("UVD IB length (%d) not 16 dwords aligned!\n",
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ib->length_dw);
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@ -642,6 +642,9 @@ int amdgpu_vce_ring_parse_cs(struct amdgpu_cs_parser *p, uint32_t ib_idx)
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uint32_t *size = &tmp;
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int i, r, idx = 0;
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p->job->vm = NULL;
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ib->gpu_addr = amdgpu_sa_bo_gpu_addr(ib->sa_bo);
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r = amdgpu_cs_sysvm_access_required(p);
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if (r)
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return r;
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