drm/i915/execlists: Wrap tail pointer after reset tweaking
If the request->wa_tail is 0 (because it landed exactly on the end of
the ringbuffer), when we reconstruct request->tail following a reset we
fill in an illegal value (-8 or 0x001ffff8). As a result, RING_HEAD is
never able to catch up with RING_TAIL and the GPU spins endlessly. If
the ring contains a couple of breadcrumbs, even our hangcheck is unable
to catch the busy-looping as the ACTHD and seqno continually advance.
v2: Move the wrap into a common intel_ring_wrap().
Fixes: a3aabe86a3
("drm/i915/execlists: Reinitialise context image after GPU hang")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: <stable@vger.kernel.org> # v4.10+
Link: http://patchwork.freedesktop.org/patch/msgid/20170327130009.4678-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
This commit is contained in:
parent
f9407ae153
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@ -1278,7 +1278,9 @@ static void reset_common_ring(struct intel_engine_cs *engine,
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GEM_BUG_ON(request->ctx != port[0].request->ctx);
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/* Reset WaIdleLiteRestore:bdw,skl as well */
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request->tail = request->wa_tail - WA_TAIL_DWORDS * sizeof(u32);
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request->tail =
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intel_ring_wrap(request->ring,
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request->wa_tail - WA_TAIL_DWORDS*sizeof(u32));
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GEM_BUG_ON(!IS_ALIGNED(request->tail, 8));
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}
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@ -515,12 +515,18 @@ intel_ring_advance(struct drm_i915_gem_request *req, u32 *cs)
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}
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static inline u32
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intel_ring_offset(struct drm_i915_gem_request *req, void *addr)
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intel_ring_wrap(const struct intel_ring *ring, u32 pos)
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{
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return pos & (ring->size - 1);
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}
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static inline u32
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intel_ring_offset(const struct drm_i915_gem_request *req, void *addr)
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{
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/* Don't write ring->size (equivalent to 0) as that hangs some GPUs. */
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u32 offset = addr - req->ring->vaddr;
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GEM_BUG_ON(offset > req->ring->size);
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return offset & (req->ring->size - 1);
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return intel_ring_wrap(req->ring, offset);
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}
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void intel_ring_update_space(struct intel_ring *ring);
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