NFSv4: stateful NFSv4 RPC call interface
The NFSv4 model requires us to complete all RPC calls that might establish state on the server whether or not the user wants to interrupt it. We may also need to schedule new work (including new RPC calls) in order to cancel the new state. The asynchronous RPC model will allow us to ensure that RPC calls always complete, but in order to allow for "synchronous" RPC, we want to add the ability to wait for completion. The waits are, of course, interruptible. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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@ -268,7 +268,6 @@ static void nfs_direct_read_schedule(struct nfs_direct_req *dreq,
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NFS_PROTO(inode)->read_setup(data);
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data->task.tk_cookie = (unsigned long) inode;
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data->task.tk_calldata = data;
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data->complete = nfs_direct_read_result;
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lock_kernel();
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@ -42,6 +42,7 @@ struct rpc_task {
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#ifdef RPC_DEBUG
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unsigned long tk_magic; /* 0xf00baa */
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#endif
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atomic_t tk_count; /* Reference count */
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struct list_head tk_task; /* global list of tasks */
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struct rpc_clnt * tk_client; /* RPC client */
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struct rpc_rqst * tk_rqstp; /* RPC request */
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@ -78,7 +79,6 @@ struct rpc_task {
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struct timer_list tk_timer; /* kernel timer */
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unsigned long tk_timeout; /* timeout for rpc_sleep() */
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unsigned short tk_flags; /* misc flags */
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unsigned char tk_active : 1;/* Task has been activated */
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unsigned char tk_priority : 2;/* Task priority */
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unsigned long tk_runstate; /* Task run status */
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struct workqueue_struct *tk_workqueue; /* Normally rpciod, but could
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@ -136,7 +136,6 @@ struct rpc_call_ops {
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#define RPC_IS_SWAPPER(t) ((t)->tk_flags & RPC_TASK_SWAPPER)
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#define RPC_DO_ROOTOVERRIDE(t) ((t)->tk_flags & RPC_TASK_ROOTCREDS)
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#define RPC_ASSASSINATED(t) ((t)->tk_flags & RPC_TASK_KILLED)
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#define RPC_IS_ACTIVATED(t) ((t)->tk_active)
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#define RPC_DO_CALLBACK(t) ((t)->tk_callback != NULL)
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#define RPC_IS_SOFT(t) ((t)->tk_flags & RPC_TASK_SOFT)
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#define RPC_TASK_UNINTERRUPTIBLE(t) ((t)->tk_flags & RPC_TASK_NOINTR)
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@ -145,6 +144,7 @@ struct rpc_call_ops {
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#define RPC_TASK_QUEUED 1
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#define RPC_TASK_WAKEUP 2
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#define RPC_TASK_HAS_TIMER 3
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#define RPC_TASK_ACTIVE 4
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#define RPC_IS_RUNNING(t) (test_bit(RPC_TASK_RUNNING, &(t)->tk_runstate))
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#define rpc_set_running(t) (set_bit(RPC_TASK_RUNNING, &(t)->tk_runstate))
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@ -175,6 +175,15 @@ struct rpc_call_ops {
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smp_mb__after_clear_bit(); \
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} while (0)
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#define RPC_IS_ACTIVATED(t) (test_bit(RPC_TASK_ACTIVE, &(t)->tk_runstate))
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#define rpc_set_active(t) (set_bit(RPC_TASK_ACTIVE, &(t)->tk_runstate))
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#define rpc_clear_active(t) \
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do { \
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smp_mb__before_clear_bit(); \
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clear_bit(RPC_TASK_ACTIVE, &(t)->tk_runstate); \
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smp_mb__after_clear_bit(); \
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} while(0)
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/*
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* Task priorities.
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* Note: if you change these, you must also change
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@ -237,6 +246,8 @@ struct rpc_wait_queue {
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*/
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struct rpc_task *rpc_new_task(struct rpc_clnt *, int flags,
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const struct rpc_call_ops *ops, void *data);
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struct rpc_task *rpc_run_task(struct rpc_clnt *clnt, int flags,
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const struct rpc_call_ops *ops, void *data);
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struct rpc_task *rpc_new_child(struct rpc_clnt *, struct rpc_task *parent);
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void rpc_init_task(struct rpc_task *task, struct rpc_clnt *clnt,
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int flags, const struct rpc_call_ops *ops,
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@ -260,6 +271,7 @@ void * rpc_malloc(struct rpc_task *, size_t);
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int rpciod_up(void);
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void rpciod_down(void);
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void rpciod_wake_up(void);
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int __rpc_wait_for_completion_task(struct rpc_task *task, int (*)(void *));
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#ifdef RPC_DEBUG
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void rpc_show_tasks(void);
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#endif
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@ -272,6 +284,11 @@ static inline void rpc_exit(struct rpc_task *task, int status)
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task->tk_action = rpc_exit_task;
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}
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static inline int rpc_wait_for_completion_task(struct rpc_task *task)
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{
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return __rpc_wait_for_completion_task(task, NULL);
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}
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#ifdef RPC_DEBUG
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static inline const char * rpc_qname(struct rpc_wait_queue *q)
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{
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@ -264,6 +264,35 @@ void rpc_init_wait_queue(struct rpc_wait_queue *queue, const char *qname)
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}
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EXPORT_SYMBOL(rpc_init_wait_queue);
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static int rpc_wait_bit_interruptible(void *word)
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{
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if (signal_pending(current))
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return -ERESTARTSYS;
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schedule();
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return 0;
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}
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/*
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* Mark an RPC call as having completed by clearing the 'active' bit
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*/
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static inline void rpc_mark_complete_task(struct rpc_task *task)
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{
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rpc_clear_active(task);
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wake_up_bit(&task->tk_runstate, RPC_TASK_ACTIVE);
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}
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/*
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* Allow callers to wait for completion of an RPC call
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*/
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int __rpc_wait_for_completion_task(struct rpc_task *task, int (*action)(void *))
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{
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if (action == NULL)
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action = rpc_wait_bit_interruptible;
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return wait_on_bit(&task->tk_runstate, RPC_TASK_ACTIVE,
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action, TASK_INTERRUPTIBLE);
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}
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EXPORT_SYMBOL(__rpc_wait_for_completion_task);
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/*
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* Make an RPC task runnable.
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*
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@ -299,10 +328,7 @@ static void rpc_make_runnable(struct rpc_task *task)
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static inline void
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rpc_schedule_run(struct rpc_task *task)
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{
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/* Don't run a child twice! */
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if (RPC_IS_ACTIVATED(task))
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return;
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task->tk_active = 1;
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rpc_set_active(task);
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rpc_make_runnable(task);
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}
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@ -324,8 +350,7 @@ static void __rpc_sleep_on(struct rpc_wait_queue *q, struct rpc_task *task,
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}
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/* Mark the task as being activated if so needed */
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if (!RPC_IS_ACTIVATED(task))
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task->tk_active = 1;
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rpc_set_active(task);
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__rpc_add_wait_queue(q, task);
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@ -580,14 +605,6 @@ void rpc_exit_task(struct rpc_task *task)
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}
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EXPORT_SYMBOL(rpc_exit_task);
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static int rpc_wait_bit_interruptible(void *word)
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{
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if (signal_pending(current))
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return -ERESTARTSYS;
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schedule();
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return 0;
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}
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/*
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* This is the RPC `scheduler' (or rather, the finite state machine).
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*/
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@ -680,6 +697,8 @@ static int __rpc_execute(struct rpc_task *task)
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dprintk("RPC: %4d exit() = %d\n", task->tk_pid, task->tk_status);
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status = task->tk_status;
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/* Wake up anyone who is waiting for task completion */
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rpc_mark_complete_task(task);
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/* Release all resources associated with the task */
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rpc_release_task(task);
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return status;
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@ -697,9 +716,7 @@ static int __rpc_execute(struct rpc_task *task)
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int
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rpc_execute(struct rpc_task *task)
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{
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BUG_ON(task->tk_active);
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task->tk_active = 1;
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rpc_set_active(task);
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rpc_set_running(task);
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return __rpc_execute(task);
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}
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@ -761,6 +778,7 @@ void rpc_init_task(struct rpc_task *task, struct rpc_clnt *clnt, int flags, cons
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init_timer(&task->tk_timer);
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task->tk_timer.data = (unsigned long) task;
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task->tk_timer.function = (void (*)(unsigned long)) rpc_run_timer;
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atomic_set(&task->tk_count, 1);
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task->tk_client = clnt;
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task->tk_flags = flags;
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task->tk_ops = tk_ops;
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@ -848,11 +866,13 @@ void rpc_release_task(struct rpc_task *task)
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{
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const struct rpc_call_ops *tk_ops = task->tk_ops;
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void *calldata = task->tk_calldata;
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dprintk("RPC: %4d release task\n", task->tk_pid);
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#ifdef RPC_DEBUG
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BUG_ON(task->tk_magic != RPC_TASK_MAGIC_ID);
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#endif
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if (!atomic_dec_and_test(&task->tk_count))
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return;
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dprintk("RPC: %4d release task\n", task->tk_pid);
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/* Remove from global task list */
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spin_lock(&rpc_sched_lock);
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@ -860,7 +880,6 @@ void rpc_release_task(struct rpc_task *task)
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spin_unlock(&rpc_sched_lock);
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BUG_ON (RPC_IS_QUEUED(task));
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task->tk_active = 0;
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/* Synchronously delete any running timer */
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rpc_delete_timer(task);
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tk_ops->rpc_release(calldata);
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}
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/**
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* rpc_run_task - Allocate a new RPC task, then run rpc_execute against it
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* @clnt - pointer to RPC client
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* @flags - RPC flags
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* @ops - RPC call ops
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* @data - user call data
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*/
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struct rpc_task *rpc_run_task(struct rpc_clnt *clnt, int flags,
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const struct rpc_call_ops *ops,
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void *data)
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{
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struct rpc_task *task;
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task = rpc_new_task(clnt, flags, ops, data);
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if (task == NULL)
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return ERR_PTR(-ENOMEM);
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atomic_inc(&task->tk_count);
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rpc_execute(task);
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return task;
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}
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EXPORT_SYMBOL(rpc_run_task);
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/**
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* rpc_find_parent - find the parent of a child task.
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* @child: child task
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