davinci: Fix edma_alloc_channel api for EDMA_CHANNEL_ANY case
Though edma_alloc_channel api was looping through the available channel controllers in EDMA_CHANNEL_ANY case, it was never returning the channel for 2nd channel controller, if 1st channel controller had no free channels. This issue has been fixed with this patch. Signed-off-by: Sudhakar Rajashekhara <sudhakar.raj@ti.com> Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
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@ -595,7 +595,7 @@ int edma_alloc_channel(int channel,
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void *data,
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enum dma_event_q eventq_no)
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{
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unsigned i, done, ctlr = 0;
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unsigned i, done = 0, ctlr = 0;
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if (channel >= 0) {
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ctlr = EDMA_CTLR(channel);
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@ -611,7 +611,7 @@ int edma_alloc_channel(int channel,
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edma_info[i]->num_channels,
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channel);
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if (channel == edma_info[i]->num_channels)
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return -ENOMEM;
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break;
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if (!test_and_set_bit(channel,
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edma_info[i]->edma_inuse)) {
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done = 1;
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@ -623,6 +623,8 @@ int edma_alloc_channel(int channel,
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if (done)
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break;
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}
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if (!done)
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return -ENOMEM;
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} else if (channel >= edma_info[ctlr]->num_channels) {
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return -EINVAL;
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} else if (test_and_set_bit(channel, edma_info[ctlr]->edma_inuse)) {
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