drm/virtio: Use UUID API for importing the UUID
There is import_uuid() function which imports u8 array to the uuid_t. Use it instead of open coding variant. This allows to hide the uuid_t internals. Reviewed-by: David Stevens <stevensd@chromium.org> Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20201013132714.70973-1-andriy.shevchenko@linux.intel.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -1141,7 +1141,7 @@ static void virtio_gpu_cmd_resource_uuid_cb(struct virtio_gpu_device *vgdev,
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if (resp_type == VIRTIO_GPU_RESP_OK_RESOURCE_UUID &&
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obj->uuid_state == STATE_INITIALIZING) {
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memcpy(&obj->uuid.b, resp->uuid, sizeof(obj->uuid.b));
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import_uuid(&obj->uuid, resp->uuid);
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obj->uuid_state = STATE_OK;
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} else {
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obj->uuid_state = STATE_ERR;
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