drm/v3d: Use the new shmem helpers to reduce driver boilerplate.
The new shmem helpers from Noralf and Rob abstract out a bunch of our BO creation and mapping code. v2: Use the new sgt getter, and flag pages as dirty before freeing. v3: Remove the mismatched put_pages. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190314163451.13431-1-eric@anholt.net Reviewed-by: Rob Herring <robh@kernel.org> (v2)
This commit is contained in:
parent
2194a63a81
commit
40609d4820
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@ -5,6 +5,7 @@ config DRM_V3D
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depends on COMMON_CLK
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depends on MMU
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select DRM_SCHED
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select DRM_GEM_SHMEM_HELPER
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help
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Choose this option if you have a system that has a Broadcom
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V3D 3.x or newer GPU, such as BCM7268.
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@ -25,158 +25,6 @@
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#include "v3d_drv.h"
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#include "uapi/drm/v3d_drm.h"
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/* Pins the shmem pages, fills in the .pages and .sgt fields of the BO, and maps
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* it for DMA.
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*/
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static int
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v3d_bo_get_pages(struct v3d_bo *bo)
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{
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struct drm_gem_object *obj = &bo->base;
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struct drm_device *dev = obj->dev;
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int npages = obj->size >> PAGE_SHIFT;
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int ret = 0;
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mutex_lock(&bo->lock);
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if (bo->pages_refcount++ != 0)
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goto unlock;
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if (!obj->import_attach) {
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bo->pages = drm_gem_get_pages(obj);
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if (IS_ERR(bo->pages)) {
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ret = PTR_ERR(bo->pages);
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goto unlock;
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}
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bo->sgt = drm_prime_pages_to_sg(bo->pages, npages);
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if (IS_ERR(bo->sgt)) {
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ret = PTR_ERR(bo->sgt);
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goto put_pages;
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}
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/* Map the pages for use by the GPU. */
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dma_map_sg(dev->dev, bo->sgt->sgl,
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bo->sgt->nents, DMA_BIDIRECTIONAL);
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} else {
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bo->pages = kcalloc(npages, sizeof(*bo->pages), GFP_KERNEL);
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if (!bo->pages)
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goto put_pages;
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drm_prime_sg_to_page_addr_arrays(bo->sgt, bo->pages,
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NULL, npages);
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/* Note that dma-bufs come in mapped. */
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}
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mutex_unlock(&bo->lock);
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return 0;
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put_pages:
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drm_gem_put_pages(obj, bo->pages, true, true);
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bo->pages = NULL;
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unlock:
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bo->pages_refcount--;
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mutex_unlock(&bo->lock);
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return ret;
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}
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static void
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v3d_bo_put_pages(struct v3d_bo *bo)
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{
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struct drm_gem_object *obj = &bo->base;
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mutex_lock(&bo->lock);
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if (--bo->pages_refcount == 0) {
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if (!obj->import_attach) {
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dma_unmap_sg(obj->dev->dev, bo->sgt->sgl,
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bo->sgt->nents, DMA_BIDIRECTIONAL);
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sg_free_table(bo->sgt);
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kfree(bo->sgt);
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drm_gem_put_pages(obj, bo->pages, true, true);
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} else {
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kfree(bo->pages);
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}
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}
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mutex_unlock(&bo->lock);
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}
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static struct v3d_bo *v3d_bo_create_struct(struct drm_device *dev,
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size_t unaligned_size)
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{
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct drm_gem_object *obj;
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struct v3d_bo *bo;
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size_t size = roundup(unaligned_size, PAGE_SIZE);
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int ret;
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if (size == 0)
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return ERR_PTR(-EINVAL);
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bo = kzalloc(sizeof(*bo), GFP_KERNEL);
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if (!bo)
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return ERR_PTR(-ENOMEM);
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obj = &bo->base;
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INIT_LIST_HEAD(&bo->unref_head);
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mutex_init(&bo->lock);
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ret = drm_gem_object_init(dev, obj, size);
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if (ret)
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goto free_bo;
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spin_lock(&v3d->mm_lock);
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ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
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obj->size >> PAGE_SHIFT,
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GMP_GRANULARITY >> PAGE_SHIFT, 0, 0);
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spin_unlock(&v3d->mm_lock);
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if (ret)
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goto free_obj;
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return bo;
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free_obj:
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drm_gem_object_release(obj);
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free_bo:
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kfree(bo);
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return ERR_PTR(ret);
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}
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struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
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size_t unaligned_size)
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{
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct drm_gem_object *obj;
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struct v3d_bo *bo;
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int ret;
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bo = v3d_bo_create_struct(dev, unaligned_size);
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if (IS_ERR(bo))
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return bo;
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obj = &bo->base;
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ret = v3d_bo_get_pages(bo);
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if (ret)
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goto free_mm;
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v3d_mmu_insert_ptes(bo);
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mutex_lock(&v3d->bo_lock);
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v3d->bo_stats.num_allocated++;
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v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
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mutex_unlock(&v3d->bo_lock);
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return bo;
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free_mm:
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spin_lock(&v3d->mm_lock);
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drm_mm_remove_node(&bo->node);
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spin_unlock(&v3d->mm_lock);
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drm_gem_object_release(obj);
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kfree(bo);
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return ERR_PTR(ret);
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}
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/* Called DRM core on the last userspace/kernel unreference of the
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* BO.
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*/
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@ -185,83 +33,116 @@ void v3d_free_object(struct drm_gem_object *obj)
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struct v3d_dev *v3d = to_v3d_dev(obj->dev);
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struct v3d_bo *bo = to_v3d_bo(obj);
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v3d_mmu_remove_ptes(bo);
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mutex_lock(&v3d->bo_lock);
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v3d->bo_stats.num_allocated--;
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v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT;
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mutex_unlock(&v3d->bo_lock);
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v3d_bo_put_pages(bo);
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if (obj->import_attach)
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drm_prime_gem_destroy(obj, bo->sgt);
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v3d_mmu_remove_ptes(bo);
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spin_lock(&v3d->mm_lock);
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drm_mm_remove_node(&bo->node);
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spin_unlock(&v3d->mm_lock);
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mutex_destroy(&bo->lock);
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/* GPU execution may have dirtied any pages in the BO. */
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bo->base.pages_mark_dirty_on_put = true;
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drm_gem_object_release(obj);
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kfree(bo);
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drm_gem_shmem_free_object(obj);
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}
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static void
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v3d_set_mmap_vma_flags(struct vm_area_struct *vma)
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static const struct drm_gem_object_funcs v3d_gem_funcs = {
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.free = v3d_free_object,
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.print_info = drm_gem_shmem_print_info,
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.pin = drm_gem_shmem_pin,
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.unpin = drm_gem_shmem_unpin,
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.get_sg_table = drm_gem_shmem_get_sg_table,
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.vmap = drm_gem_shmem_vmap,
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.vunmap = drm_gem_shmem_vunmap,
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.vm_ops = &drm_gem_shmem_vm_ops,
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};
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/* gem_create_object function for allocating a BO struct and doing
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* early setup.
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*/
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struct drm_gem_object *v3d_create_object(struct drm_device *dev, size_t size)
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{
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vma->vm_flags &= ~VM_PFNMAP;
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vma->vm_flags |= VM_MIXEDMAP;
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vma->vm_page_prot = pgprot_writecombine(vm_get_page_prot(vma->vm_flags));
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struct v3d_bo *bo;
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struct drm_gem_object *obj;
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if (size == 0)
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return NULL;
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bo = kzalloc(sizeof(*bo), GFP_KERNEL);
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if (!bo)
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return NULL;
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obj = &bo->base.base;
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obj->funcs = &v3d_gem_funcs;
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INIT_LIST_HEAD(&bo->unref_head);
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return &bo->base.base;
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}
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vm_fault_t v3d_gem_fault(struct vm_fault *vmf)
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static int
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v3d_bo_create_finish(struct drm_gem_object *obj)
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{
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struct vm_area_struct *vma = vmf->vma;
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struct drm_gem_object *obj = vma->vm_private_data;
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struct v3d_dev *v3d = to_v3d_dev(obj->dev);
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struct v3d_bo *bo = to_v3d_bo(obj);
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pfn_t pfn;
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pgoff_t pgoff;
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/* We don't use vmf->pgoff since that has the fake offset: */
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pgoff = (vmf->address - vma->vm_start) >> PAGE_SHIFT;
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pfn = __pfn_to_pfn_t(page_to_pfn(bo->pages[pgoff]), PFN_DEV);
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return vmf_insert_mixed(vma, vmf->address, pfn);
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}
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int v3d_mmap(struct file *filp, struct vm_area_struct *vma)
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{
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struct sg_table *sgt;
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int ret;
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ret = drm_gem_mmap(filp, vma);
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/* So far we pin the BO in the MMU for its lifetime, so use
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* shmem's helper for getting a lifetime sgt.
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*/
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sgt = drm_gem_shmem_get_pages_sgt(&bo->base.base);
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if (IS_ERR(sgt))
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return PTR_ERR(sgt);
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spin_lock(&v3d->mm_lock);
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/* Allocate the object's space in the GPU's page tables.
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* Inserting PTEs will happen later, but the offset is for the
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* lifetime of the BO.
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*/
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ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
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obj->size >> PAGE_SHIFT,
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GMP_GRANULARITY >> PAGE_SHIFT, 0, 0);
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spin_unlock(&v3d->mm_lock);
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if (ret)
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return ret;
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v3d_set_mmap_vma_flags(vma);
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/* Track stats for /debug/dri/n/bo_stats. */
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mutex_lock(&v3d->bo_lock);
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v3d->bo_stats.num_allocated++;
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v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
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mutex_unlock(&v3d->bo_lock);
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return ret;
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}
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int v3d_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
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{
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int ret;
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ret = drm_gem_mmap_obj(obj, obj->size, vma);
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if (ret < 0)
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return ret;
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v3d_set_mmap_vma_flags(vma);
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v3d_mmu_insert_ptes(bo);
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return 0;
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}
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struct sg_table *
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v3d_prime_get_sg_table(struct drm_gem_object *obj)
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struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
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size_t unaligned_size)
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{
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struct v3d_bo *bo = to_v3d_bo(obj);
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int npages = obj->size >> PAGE_SHIFT;
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struct drm_gem_shmem_object *shmem_obj;
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struct v3d_bo *bo;
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int ret;
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return drm_prime_pages_to_sg(bo->pages, npages);
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shmem_obj = drm_gem_shmem_create(dev, unaligned_size);
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if (!shmem_obj)
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return NULL;
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bo = to_v3d_bo(&shmem_obj->base);
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ret = v3d_bo_create_finish(&shmem_obj->base);
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if (ret)
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goto free_obj;
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return bo;
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free_obj:
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drm_gem_shmem_free_object(&shmem_obj->base);
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return ERR_PTR(ret);
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}
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struct drm_gem_object *
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@ -269,27 +150,18 @@ v3d_prime_import_sg_table(struct drm_device *dev,
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struct dma_buf_attachment *attach,
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struct sg_table *sgt)
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{
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct drm_gem_object *obj;
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struct v3d_bo *bo;
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int ret;
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bo = v3d_bo_create_struct(dev, attach->dmabuf->size);
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if (IS_ERR(bo))
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return ERR_CAST(bo);
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obj = &bo->base;
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obj = drm_gem_shmem_prime_import_sg_table(dev, attach, sgt);
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if (IS_ERR(obj))
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return obj;
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obj->resv = attach->dmabuf->resv;
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bo->sgt = sgt;
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obj->import_attach = attach;
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v3d_bo_get_pages(bo);
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mutex_lock(&v3d->bo_lock);
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v3d->bo_stats.num_allocated++;
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v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
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mutex_unlock(&v3d->bo_lock);
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v3d_mmu_insert_ptes(bo);
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ret = v3d_bo_create_finish(obj);
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if (ret) {
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drm_gem_shmem_free_object(obj);
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return ERR_PTR(ret);
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}
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return obj;
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}
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@ -312,8 +184,8 @@ int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
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args->offset = bo->node.start << PAGE_SHIFT;
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ret = drm_gem_handle_create(file_priv, &bo->base, &args->handle);
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drm_gem_object_put_unlocked(&bo->base);
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ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
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drm_gem_object_put_unlocked(&bo->base.base);
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return ret;
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}
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@ -323,7 +195,6 @@ int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
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{
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struct drm_v3d_mmap_bo *args = data;
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struct drm_gem_object *gem_obj;
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int ret;
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if (args->flags != 0) {
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DRM_INFO("unknown mmap_bo flags: %d\n", args->flags);
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@ -336,12 +207,10 @@ int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
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return -ENOENT;
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}
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ret = drm_gem_create_mmap_offset(gem_obj);
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if (ret == 0)
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args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
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drm_gem_object_put_unlocked(gem_obj);
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return ret;
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return 0;
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}
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int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
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|
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@ -161,17 +161,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file)
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kfree(v3d_priv);
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}
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static const struct file_operations v3d_drm_fops = {
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.owner = THIS_MODULE,
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.open = drm_open,
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.release = drm_release,
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.unlocked_ioctl = drm_ioctl,
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.mmap = v3d_mmap,
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.poll = drm_poll,
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.read = drm_read,
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.compat_ioctl = drm_compat_ioctl,
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.llseek = noop_llseek,
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};
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DEFINE_DRM_GEM_SHMEM_FOPS(v3d_drm_fops);
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/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
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* protection between clients. Note that render nodes would be be
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@ -189,12 +179,6 @@ static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
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DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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};
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static const struct vm_operations_struct v3d_vm_ops = {
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.fault = v3d_gem_fault,
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.open = drm_gem_vm_open,
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.close = drm_gem_vm_close,
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};
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static struct drm_driver v3d_drm_driver = {
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.driver_features = (DRIVER_GEM |
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DRIVER_RENDER |
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|
@ -208,16 +192,11 @@ static struct drm_driver v3d_drm_driver = {
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.debugfs_init = v3d_debugfs_init,
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#endif
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.gem_free_object_unlocked = v3d_free_object,
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.gem_vm_ops = &v3d_vm_ops,
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.gem_create_object = v3d_create_object,
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.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
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.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
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.gem_prime_import = drm_gem_prime_import,
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.gem_prime_export = drm_gem_prime_export,
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.gem_prime_get_sg_table = v3d_prime_get_sg_table,
|
||||
.gem_prime_import_sg_table = v3d_prime_import_sg_table,
|
||||
.gem_prime_mmap = v3d_prime_mmap,
|
||||
.gem_prime_mmap = drm_gem_prime_mmap,
|
||||
|
||||
.ioctls = v3d_drm_ioctls,
|
||||
.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <drm/drmP.h>
|
||||
#include <drm/drm_encoder.h>
|
||||
#include <drm/drm_gem.h>
|
||||
#include <drm/drm_gem_shmem_helper.h>
|
||||
#include <drm/gpu_scheduler.h>
|
||||
#include "uapi/drm/v3d_drm.h"
|
||||
|
||||
|
@ -111,16 +112,10 @@ struct v3d_file_priv {
|
|||
};
|
||||
|
||||
struct v3d_bo {
|
||||
struct drm_gem_object base;
|
||||
|
||||
struct mutex lock;
|
||||
struct drm_gem_shmem_object base;
|
||||
|
||||
struct drm_mm_node node;
|
||||
|
||||
u32 pages_refcount;
|
||||
struct page **pages;
|
||||
struct sg_table *sgt;
|
||||
|
||||
/* List entry for the BO's position in
|
||||
* v3d_exec_info->unref_list
|
||||
*/
|
||||
|
@ -258,6 +253,7 @@ static inline unsigned long nsecs_to_jiffies_timeout(const u64 n)
|
|||
}
|
||||
|
||||
/* v3d_bo.c */
|
||||
struct drm_gem_object *v3d_create_object(struct drm_device *dev, size_t size);
|
||||
void v3d_free_object(struct drm_gem_object *gem_obj);
|
||||
struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
|
||||
size_t size);
|
||||
|
@ -267,10 +263,6 @@ int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
|
|||
struct drm_file *file_priv);
|
||||
int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv);
|
||||
vm_fault_t v3d_gem_fault(struct vm_fault *vmf);
|
||||
int v3d_mmap(struct file *filp, struct vm_area_struct *vma);
|
||||
int v3d_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
|
||||
struct sg_table *v3d_prime_get_sg_table(struct drm_gem_object *obj);
|
||||
struct drm_gem_object *v3d_prime_import_sg_table(struct drm_device *dev,
|
||||
struct dma_buf_attachment *attach,
|
||||
struct sg_table *sgt);
|
||||
|
|
|
@ -201,7 +201,8 @@ v3d_attach_object_fences(struct v3d_bo **bos, int bo_count,
|
|||
|
||||
for (i = 0; i < bo_count; i++) {
|
||||
/* XXX: Use shared fences for read-only objects. */
|
||||
reservation_object_add_excl_fence(bos[i]->base.resv, fence);
|
||||
reservation_object_add_excl_fence(bos[i]->base.base.resv,
|
||||
fence);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -237,7 +238,8 @@ v3d_lock_bo_reservations(struct v3d_bo **bos,
|
|||
* before we commit the CL to the hardware.
|
||||
*/
|
||||
for (i = 0; i < bo_count; i++) {
|
||||
ret = reservation_object_reserve_shared(bos[i]->base.resv, 1);
|
||||
ret = reservation_object_reserve_shared(bos[i]->base.base.resv,
|
||||
1);
|
||||
if (ret) {
|
||||
v3d_unlock_bo_reservations(bos, bo_count,
|
||||
acquire_ctx);
|
||||
|
@ -345,11 +347,11 @@ v3d_exec_cleanup(struct kref *ref)
|
|||
dma_fence_put(exec->render_done_fence);
|
||||
|
||||
for (i = 0; i < exec->bo_count; i++)
|
||||
drm_gem_object_put_unlocked(&exec->bo[i]->base);
|
||||
drm_gem_object_put_unlocked(&exec->bo[i]->base.base);
|
||||
kvfree(exec->bo);
|
||||
|
||||
list_for_each_entry_safe(bo, save, &exec->unref_list, unref_head) {
|
||||
drm_gem_object_put_unlocked(&bo->base);
|
||||
drm_gem_object_put_unlocked(&bo->base.base);
|
||||
}
|
||||
|
||||
pm_runtime_mark_last_busy(v3d->dev);
|
||||
|
@ -376,7 +378,7 @@ v3d_tfu_job_cleanup(struct kref *ref)
|
|||
|
||||
for (i = 0; i < ARRAY_SIZE(job->bo); i++) {
|
||||
if (job->bo[i])
|
||||
drm_gem_object_put_unlocked(&job->bo[i]->base);
|
||||
drm_gem_object_put_unlocked(&job->bo[i]->base.base);
|
||||
}
|
||||
|
||||
pm_runtime_mark_last_busy(v3d->dev);
|
||||
|
|
|
@ -37,12 +37,14 @@ v3d_overflow_mem_work(struct work_struct *work)
|
|||
container_of(work, struct v3d_dev, overflow_mem_work);
|
||||
struct drm_device *dev = &v3d->drm;
|
||||
struct v3d_bo *bo = v3d_bo_create(dev, NULL /* XXX: GMP */, 256 * 1024);
|
||||
struct drm_gem_object *obj;
|
||||
unsigned long irqflags;
|
||||
|
||||
if (IS_ERR(bo)) {
|
||||
DRM_ERROR("Couldn't allocate binner overflow mem\n");
|
||||
return;
|
||||
}
|
||||
obj = &bo->base.base;
|
||||
|
||||
/* We lost a race, and our work task came in after the bin job
|
||||
* completed and exited. This can happen because the HW
|
||||
|
@ -59,15 +61,15 @@ v3d_overflow_mem_work(struct work_struct *work)
|
|||
goto out;
|
||||
}
|
||||
|
||||
drm_gem_object_get(&bo->base);
|
||||
drm_gem_object_get(obj);
|
||||
list_add_tail(&bo->unref_head, &v3d->bin_job->unref_list);
|
||||
spin_unlock_irqrestore(&v3d->job_lock, irqflags);
|
||||
|
||||
V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << PAGE_SHIFT);
|
||||
V3D_CORE_WRITE(0, V3D_PTB_BPOS, bo->base.size);
|
||||
V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size);
|
||||
|
||||
out:
|
||||
drm_gem_object_put_unlocked(&bo->base);
|
||||
drm_gem_object_put_unlocked(obj);
|
||||
}
|
||||
|
||||
static irqreturn_t
|
||||
|
|
|
@ -83,13 +83,14 @@ int v3d_mmu_set_page_table(struct v3d_dev *v3d)
|
|||
|
||||
void v3d_mmu_insert_ptes(struct v3d_bo *bo)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(bo->base.dev);
|
||||
struct drm_gem_shmem_object *shmem_obj = &bo->base;
|
||||
struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev);
|
||||
u32 page = bo->node.start;
|
||||
u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID;
|
||||
unsigned int count;
|
||||
struct scatterlist *sgl;
|
||||
|
||||
for_each_sg(bo->sgt->sgl, sgl, bo->sgt->nents, count) {
|
||||
for_each_sg(shmem_obj->sgt->sgl, sgl, shmem_obj->sgt->nents, count) {
|
||||
u32 page_address = sg_dma_address(sgl) >> V3D_MMU_PAGE_SHIFT;
|
||||
u32 pte = page_prot | page_address;
|
||||
u32 i;
|
||||
|
@ -102,7 +103,7 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo)
|
|||
}
|
||||
|
||||
WARN_ON_ONCE(page - bo->node.start !=
|
||||
bo->base.size >> V3D_MMU_PAGE_SHIFT);
|
||||
shmem_obj->base.size >> V3D_MMU_PAGE_SHIFT);
|
||||
|
||||
if (v3d_mmu_flush_all(v3d))
|
||||
dev_err(v3d->dev, "MMU flush timeout\n");
|
||||
|
@ -110,8 +111,8 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo)
|
|||
|
||||
void v3d_mmu_remove_ptes(struct v3d_bo *bo)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(bo->base.dev);
|
||||
u32 npages = bo->base.size >> V3D_MMU_PAGE_SHIFT;
|
||||
struct v3d_dev *v3d = to_v3d_dev(bo->base.base.dev);
|
||||
u32 npages = bo->base.base.size >> V3D_MMU_PAGE_SHIFT;
|
||||
u32 page;
|
||||
|
||||
for (page = bo->node.start; page < bo->node.start + npages; page++)
|
||||
|
|
Loading…
Reference in New Issue