OMAPDSS: DSI: improve wait_for_bit_change

We sometimes get timeout when disabling the DSI interface with video
mode. It looks like the disable will stall until the current frame has
been finished, and this can take multiple milliseconds.

wait_for_bit_change() currently uses a busyloop to wait for a bit to
change. This is used in multiple places. The problem is, we don't have
clear understanding how long particular operations can take, so the
function needs to support longer waits.

Improve wait_for_bit_change() to first busy loop for 100 times to see if
the bit changes almost right away. If the bit hasn't changed, move to a
loop with a sleep of 1ms, and poll for 500ms.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Tomi Valkeinen 2011-10-13 19:06:49 +03:00
parent 522a0c2fe5
commit 3b98409eb7
1 changed files with 20 additions and 5 deletions

View File

@ -418,14 +418,29 @@ static void dsi_completion_handler(void *data, u32 mask)
static inline int wait_for_bit_change(struct platform_device *dsidev,
const struct dsi_reg idx, int bitnum, int value)
{
int t = 100000;
unsigned long timeout;
ktime_t wait;
int t;
while (REG_GET(dsidev, idx, bitnum, bitnum) != value) {
if (--t == 0)
return !value;
/* first busyloop to see if the bit changes right away */
t = 100;
while (t-- > 0) {
if (REG_GET(dsidev, idx, bitnum, bitnum) == value)
return value;
}
return value;
/* then loop for 500ms, sleeping for 1ms in between */
timeout = jiffies + msecs_to_jiffies(500);
while (time_before(jiffies, timeout)) {
if (REG_GET(dsidev, idx, bitnum, bitnum) == value)
return value;
wait = ns_to_ktime(1000 * 1000);
set_current_state(TASK_UNINTERRUPTIBLE);
schedule_hrtimeout(&wait, HRTIMER_MODE_REL);
}
return !value;
}
u8 dsi_get_pixel_size(enum omap_dss_dsi_pixel_format fmt)