HID: hidraw: fix hidraw_disconnect()

hidraw_disconnect() first sets an entry in hidraw_table to NULL
and calls device_destroy() afterwards. The thereby called
hidraw_release() tries to read this already cleared value resulting
in never removing any device from the list.
This got fixed by changing the order of events.

Signed-off-by: Stefan Achatz <erazor_de@users.sourceforge.net>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
Stefan Achatz 2011-01-29 02:17:30 +01:00 committed by Jiri Kosina
parent 581548db3b
commit 3a22ebe9cc
1 changed files with 2 additions and 2 deletions

View File

@ -428,12 +428,12 @@ void hidraw_disconnect(struct hid_device *hid)
hidraw->exist = 0;
device_destroy(hidraw_class, MKDEV(hidraw_major, hidraw->minor));
mutex_lock(&minors_lock);
hidraw_table[hidraw->minor] = NULL;
mutex_unlock(&minors_lock);
device_destroy(hidraw_class, MKDEV(hidraw_major, hidraw->minor));
if (hidraw->open) {
hid_hw_close(hid);
wake_up_interruptible(&hidraw->wait);