drm/msm: Docs and misc cleanup
Fix a couple incorrect or misspelt comments, and add submitqueue doc comment. Signed-off-by: Rob Clark <robdclark@chromium.org> Acked-by: Christian König <christian.koenig@amd.com> Link: https://lore.kernel.org/r/20210728010632.2633470-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
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@ -313,8 +313,7 @@ void msm_gem_vunmap(struct drm_gem_object *obj);
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/* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
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* associated with the cmdstream submission for synchronization (and
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* make it easier to unwind when things go wrong, etc). This only
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* lasts for the duration of the submit-ioctl.
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* make it easier to unwind when things go wrong, etc).
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*/
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struct msm_gem_submit {
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struct kref ref;
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@ -655,6 +655,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
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bool has_ww_ticket = false;
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unsigned i;
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int ret, submitid;
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if (!gpu)
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return -ENXIO;
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@ -250,6 +250,21 @@ struct msm_gpu_perfcntr {
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const char *name;
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};
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/**
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* A submitqueue is associated with a gl context or vk queue (or equiv)
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* in userspace.
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*
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* @id: userspace id for the submitqueue, unique within the drm_file
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* @flags: userspace flags for the submitqueue, specified at creation
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* (currently unusued)
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* @prio: the submitqueue priority
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* @faults: the number of GPU hangs associated with this submitqueue
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* @ctx: the per-drm_file context associated with the submitqueue (ie.
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* which set of pgtables do submits jobs associated with the
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* submitqueue use)
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* @node: node in the context's list of submitqueues
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* @ref: reference count
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*/
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struct msm_gpu_submitqueue {
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int id;
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u32 flags;
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@ -32,7 +32,7 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,
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if (IS_ERR(ring->start)) {
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ret = PTR_ERR(ring->start);
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ring->start = 0;
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ring->start = NULL;
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goto fail;
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}
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@ -98,17 +98,18 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
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return 0;
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}
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/*
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* Create the default submit-queue (id==0), used for backwards compatibility
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* for userspace that pre-dates the introduction of submitqueues.
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*/
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int msm_submitqueue_init(struct drm_device *drm, struct msm_file_private *ctx)
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{
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struct msm_drm_private *priv = drm->dev_private;
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int default_prio;
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if (!ctx)
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return 0;
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/*
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* Select priority 2 as the "default priority" unless nr_rings is less
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* than 2 and then pick the lowest pirority
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* than 2 and then pick the lowest priority
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*/
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default_prio = priv->gpu ?
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clamp_t(uint32_t, 2, 0, priv->gpu->nr_rings - 1) : 0;
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