drm/nouveau/core: add nvdec plumbing

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit is contained in:
Ben Skeggs 2016-03-11 13:09:28 +10:00
parent 294af04b16
commit 3545b42532
7 changed files with 13 additions and 0 deletions

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@ -51,6 +51,7 @@ enum nvkm_devidx {
NVKM_ENGINE_NVENC1, NVKM_ENGINE_NVENC1,
NVKM_ENGINE_NVENC_LAST = NVKM_ENGINE_NVENC1, NVKM_ENGINE_NVENC_LAST = NVKM_ENGINE_NVENC1,
NVKM_ENGINE_NVDEC,
NVKM_ENGINE_PM, NVKM_ENGINE_PM,
NVKM_ENGINE_SEC, NVKM_ENGINE_SEC,
NVKM_ENGINE_SW, NVKM_ENGINE_SW,
@ -147,6 +148,7 @@ struct nvkm_device {
struct nvkm_engine *msppp; struct nvkm_engine *msppp;
struct nvkm_engine *msvld; struct nvkm_engine *msvld;
struct nvkm_engine *nvenc[2]; struct nvkm_engine *nvenc[2];
struct nvkm_engine *nvdec;
struct nvkm_pm *pm; struct nvkm_pm *pm;
struct nvkm_engine *sec; struct nvkm_engine *sec;
struct nvkm_sw *sw; struct nvkm_sw *sw;
@ -215,6 +217,7 @@ struct nvkm_device_chip {
int (*msppp )(struct nvkm_device *, int idx, struct nvkm_engine **); int (*msppp )(struct nvkm_device *, int idx, struct nvkm_engine **);
int (*msvld )(struct nvkm_device *, int idx, struct nvkm_engine **); int (*msvld )(struct nvkm_device *, int idx, struct nvkm_engine **);
int (*nvenc[2])(struct nvkm_device *, int idx, struct nvkm_engine **); int (*nvenc[2])(struct nvkm_device *, int idx, struct nvkm_engine **);
int (*nvdec )(struct nvkm_device *, int idx, struct nvkm_engine **);
int (*pm )(struct nvkm_device *, int idx, struct nvkm_pm **); int (*pm )(struct nvkm_device *, int idx, struct nvkm_pm **);
int (*sec )(struct nvkm_device *, int idx, struct nvkm_engine **); int (*sec )(struct nvkm_device *, int idx, struct nvkm_engine **);
int (*sw )(struct nvkm_device *, int idx, struct nvkm_sw **); int (*sw )(struct nvkm_device *, int idx, struct nvkm_sw **);

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@ -0,0 +1,4 @@
#ifndef __NVKM_NVDEC_H__
#define __NVKM_NVDEC_H__
#include <core/engine.h>
#endif

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@ -69,6 +69,7 @@ nvkm_subdev_name[NVKM_SUBDEV_NR] = {
[NVKM_ENGINE_MSVLD ] = "msvld", [NVKM_ENGINE_MSVLD ] = "msvld",
[NVKM_ENGINE_NVENC0 ] = "nvenc0", [NVKM_ENGINE_NVENC0 ] = "nvenc0",
[NVKM_ENGINE_NVENC1 ] = "nvenc1", [NVKM_ENGINE_NVENC1 ] = "nvenc1",
[NVKM_ENGINE_NVDEC ] = "nvdec",
[NVKM_ENGINE_PM ] = "pm", [NVKM_ENGINE_PM ] = "pm",
[NVKM_ENGINE_SEC ] = "sec", [NVKM_ENGINE_SEC ] = "sec",
[NVKM_ENGINE_SW ] = "sw", [NVKM_ENGINE_SW ] = "sw",

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@ -15,6 +15,7 @@ include $(src)/nvkm/engine/mspdec/Kbuild
include $(src)/nvkm/engine/msppp/Kbuild include $(src)/nvkm/engine/msppp/Kbuild
include $(src)/nvkm/engine/msvld/Kbuild include $(src)/nvkm/engine/msvld/Kbuild
include $(src)/nvkm/engine/nvenc/Kbuild include $(src)/nvkm/engine/nvenc/Kbuild
include $(src)/nvkm/engine/nvdec/Kbuild
include $(src)/nvkm/engine/pm/Kbuild include $(src)/nvkm/engine/pm/Kbuild
include $(src)/nvkm/engine/sec/Kbuild include $(src)/nvkm/engine/sec/Kbuild
include $(src)/nvkm/engine/sw/Kbuild include $(src)/nvkm/engine/sw/Kbuild

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@ -2185,6 +2185,7 @@ nvkm_device_engine(struct nvkm_device *device, int index)
_(MSVLD , device->msvld , device->msvld); _(MSVLD , device->msvld , device->msvld);
_(NVENC0 , device->nvenc[0], device->nvenc[0]); _(NVENC0 , device->nvenc[0], device->nvenc[0]);
_(NVENC1 , device->nvenc[1], device->nvenc[1]); _(NVENC1 , device->nvenc[1], device->nvenc[1]);
_(NVDEC , device->nvdec , device->nvdec);
_(PM , device->pm , &device->pm->engine); _(PM , device->pm , &device->pm->engine);
_(SEC , device->sec , device->sec); _(SEC , device->sec , device->sec);
_(SW , device->sw , &device->sw->engine); _(SW , device->sw , &device->sw->engine);
@ -2620,6 +2621,7 @@ nvkm_device_ctor(const struct nvkm_device_func *func,
_(NVKM_ENGINE_MSVLD , msvld); _(NVKM_ENGINE_MSVLD , msvld);
_(NVKM_ENGINE_NVENC0 , nvenc[0]); _(NVKM_ENGINE_NVENC0 , nvenc[0]);
_(NVKM_ENGINE_NVENC1 , nvenc[1]); _(NVKM_ENGINE_NVENC1 , nvenc[1]);
_(NVKM_ENGINE_NVDEC , nvdec);
_(NVKM_ENGINE_PM , pm); _(NVKM_ENGINE_PM , pm);
_(NVKM_ENGINE_SEC , sec); _(NVKM_ENGINE_SEC , sec);
_(NVKM_ENGINE_SW , sw); _(NVKM_ENGINE_SW , sw);

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@ -37,6 +37,7 @@
#include <engine/msppp.h> #include <engine/msppp.h>
#include <engine/msvld.h> #include <engine/msvld.h>
#include <engine/nvenc.h> #include <engine/nvenc.h>
#include <engine/nvdec.h>
#include <engine/pm.h> #include <engine/pm.h>
#include <engine/sec.h> #include <engine/sec.h>
#include <engine/sw.h> #include <engine/sw.h>

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@ -0,0 +1 @@
#nvkm-y += nvkm/engine/nvdec/base.o