dm stripe: optimize chunk_size calculations
dm-stripe is usually used with a chunk size that is a power of two. Use faster shifts and bit masks in such cases. stripe_width is already optimized in a similar way. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Signed-off-by: Alasdair G Kergon <agk@redhat.com>
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@ -31,6 +31,7 @@ struct stripe_c {
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sector_t stripe_width;
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uint32_t chunk_size;
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int chunk_size_shift;
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/* Needed for handling events */
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struct dm_target *ti;
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@ -163,6 +164,10 @@ static int stripe_ctr(struct dm_target *ti, unsigned int argc, char **argv)
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ti->num_discard_requests = stripes;
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sc->chunk_size = chunk_size;
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if (chunk_size & (chunk_size - 1))
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sc->chunk_size_shift = -1;
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else
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sc->chunk_size_shift = __ffs(chunk_size);
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/*
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* Get the stripe destinations.
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@ -202,7 +207,14 @@ static void stripe_map_sector(struct stripe_c *sc, sector_t sector,
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uint32_t *stripe, sector_t *result)
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{
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sector_t chunk = dm_target_offset(sc->ti, sector);
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sector_t chunk_offset = sector_div(chunk, sc->chunk_size);
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sector_t chunk_offset;
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if (sc->chunk_size_shift < 0)
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chunk_offset = sector_div(chunk, sc->chunk_size);
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else {
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chunk_offset = chunk & (sc->chunk_size - 1);
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chunk >>= sc->chunk_size_shift;
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}
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if (sc->stripes_shift < 0)
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*stripe = sector_div(chunk, sc->stripes);
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@ -211,7 +223,12 @@ static void stripe_map_sector(struct stripe_c *sc, sector_t sector,
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chunk >>= sc->stripes_shift;
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}
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*result = (chunk * sc->chunk_size) + chunk_offset;
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if (sc->chunk_size_shift < 0)
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chunk *= sc->chunk_size;
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else
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chunk <<= sc->chunk_size_shift;
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*result = chunk + chunk_offset;
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}
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static void stripe_map_range_sector(struct stripe_c *sc, sector_t sector,
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@ -225,7 +242,10 @@ static void stripe_map_range_sector(struct stripe_c *sc, sector_t sector,
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/* round down */
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sector = *result;
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*result -= sector_div(sector, sc->chunk_size);
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if (sc->chunk_size_shift < 0)
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*result -= sector_div(sector, sc->chunk_size);
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else
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*result = sector & ~(sector_t)(sc->chunk_size - 1);
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if (target_stripe < stripe)
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*result += sc->chunk_size; /* next chunk */
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