x86/fpu: Remove fpu::state
All users converted. Remove it along with the sanity checks. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Borislav Petkov <bp@suse.de> Link: https://lkml.kernel.org/r/20211013145322.765063318@linutronix.de
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@ -352,20 +352,16 @@ struct fpu {
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struct fpstate *fpstate;
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/*
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* @state:
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* @__fpstate:
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*
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* In-memory copy of all FPU registers that we save/restore
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* over context switches. If the task is using the FPU then
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* the registers in the FPU are more recent than this state
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* copy. If the task context-switches away then they get
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* saved here and represent the FPU state.
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* Initial in-memory storage for FPU registers which are saved in
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* context switch and when the kernel uses the FPU. The registers
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* are restored from this storage on return to user space if they
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* are not longer containing the tasks FPU register state.
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*/
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union {
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struct fpstate __fpstate;
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union fpregs_state state;
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};
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struct fpstate __fpstate;
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/*
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* WARNING: 'state' is dynamically-sized. Do not put
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* WARNING: '__fpstate' is dynamically-sized. Do not put
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* anything after it here.
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*/
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};
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@ -184,10 +184,6 @@ static void __init fpu__init_task_struct_size(void)
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CHECK_MEMBER_AT_END_OF(struct thread_struct, fpu);
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CHECK_MEMBER_AT_END_OF(struct task_struct, thread);
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BUILD_BUG_ON(sizeof(struct fpstate) != sizeof(union fpregs_state));
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BUILD_BUG_ON(offsetof(struct thread_struct, fpu.state) !=
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offsetof(struct thread_struct, fpu.__fpstate));
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arch_task_struct_size = task_size;
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}
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