drm: Remove useless else block

All prior conditional blocks return from the function, so the else block
can be at the top level of the function.

Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Thierry Reding 2014-12-10 13:03:39 +01:00 committed by Daniel Vetter
parent 01073b0846
commit 2ca651d15a
1 changed files with 7 additions and 7 deletions

View File

@ -4135,6 +4135,8 @@ EXPORT_SYMBOL(drm_mode_connector_update_edid_property);
static bool drm_property_change_is_valid(struct drm_property *property,
uint64_t value)
{
int i;
if (property->flags & DRM_MODE_PROP_IMMUTABLE)
return false;
@ -4150,7 +4152,6 @@ static bool drm_property_change_is_valid(struct drm_property *property,
return false;
return true;
} else if (drm_property_type_is(property, DRM_MODE_PROP_BITMASK)) {
int i;
uint64_t valid_mask = 0;
for (i = 0; i < property->num_values; i++)
@ -4174,13 +4175,12 @@ static bool drm_property_change_is_valid(struct drm_property *property,
*/
obj = _object_find(property->dev, value, property->values[0]);
return obj != NULL;
} else {
int i;
for (i = 0; i < property->num_values; i++)
if (property->values[i] == value)
return true;
return false;
}
for (i = 0; i < property->num_values; i++)
if (property->values[i] == value)
return true;
return false;
}
/**