fbdev: cg6: Convert to platform remove callback returning void
The .remove() callback for a platform driver returns an int which makes many driver authors wrongly assume it's possible to do error handling by returning an error code. However the value returned is (mostly) ignored and this typically results in resource leaks. To improve here there is a quest to make the remove callback return void. In the first step of this quest all drivers are converted to .remove_new() which already returns void. Trivially convert this driver from always returning zero in the remove callback to the void returning variant. Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de> Signed-off-by: Helge Deller <deller@gmx.de>
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@ -828,7 +828,7 @@ out_err:
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return err;
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}
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static int cg6_remove(struct platform_device *op)
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static void cg6_remove(struct platform_device *op)
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{
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struct fb_info *info = dev_get_drvdata(&op->dev);
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struct cg6_par *par = info->par;
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@ -839,8 +839,6 @@ static int cg6_remove(struct platform_device *op)
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cg6_unmap_regs(op, info, par);
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framebuffer_release(info);
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return 0;
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}
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static const struct of_device_id cg6_match[] = {
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@ -860,7 +858,7 @@ static struct platform_driver cg6_driver = {
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.of_match_table = cg6_match,
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},
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.probe = cg6_probe,
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.remove = cg6_remove,
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.remove_new = cg6_remove,
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};
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static int __init cg6_init(void)
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