media: fsl-viu: fix __iomem annotations
Those annotations are wrong, causing this warning: drivers/media/platform/fsl-viu.c:1440:21: warning: incorrect type in assignment (different address spaces) drivers/media/platform/fsl-viu.c:1440:21: expected struct viu_reg *vr drivers/media/platform/fsl-viu.c:1440:21: got struct viu_reg [noderef] <asn:2>*[assigned] viu_regs Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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2d78a19c8c
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27e4b6cfc9
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@ -134,7 +134,7 @@ struct viu_dev {
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int dma_done;
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int dma_done;
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/* Hardware register area */
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/* Hardware register area */
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struct viu_reg *vr;
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struct viu_reg __iomem *vr;
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/* Interrupt vector */
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/* Interrupt vector */
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int irq;
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int irq;
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@ -250,7 +250,7 @@ static struct viu_fmt *format_by_fourcc(int fourcc)
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static void viu_start_dma(struct viu_dev *dev)
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static void viu_start_dma(struct viu_dev *dev)
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{
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{
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struct viu_reg *vr = dev->vr;
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struct viu_reg __iomem *vr = dev->vr;
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dev->field = 0;
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dev->field = 0;
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@ -261,7 +261,7 @@ static void viu_start_dma(struct viu_dev *dev)
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static void viu_stop_dma(struct viu_dev *dev)
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static void viu_stop_dma(struct viu_dev *dev)
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{
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{
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struct viu_reg *vr = dev->vr;
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struct viu_reg __iomem *vr = dev->vr;
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int cnt = 100;
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int cnt = 100;
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u32 status_cfg;
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u32 status_cfg;
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@ -401,7 +401,7 @@ static void free_buffer(struct videobuf_queue *vq, struct viu_buf *buf)
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inline int buffer_activate(struct viu_dev *dev, struct viu_buf *buf)
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inline int buffer_activate(struct viu_dev *dev, struct viu_buf *buf)
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{
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{
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struct viu_reg *vr = dev->vr;
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struct viu_reg __iomem *vr = dev->vr;
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int bpp;
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int bpp;
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/* setup the DMA base address */
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/* setup the DMA base address */
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@ -706,10 +706,8 @@ static int verify_preview(struct viu_dev *dev, struct v4l2_window *win)
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return 0;
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return 0;
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}
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}
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inline void viu_activate_overlay(struct viu_reg *viu_reg)
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inline void viu_activate_overlay(struct viu_reg __iomem *vr)
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{
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{
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struct viu_reg *vr = viu_reg;
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out_be32(&vr->field_base_addr, reg_val.field_base_addr);
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out_be32(&vr->field_base_addr, reg_val.field_base_addr);
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out_be32(&vr->dma_inc, reg_val.dma_inc);
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out_be32(&vr->dma_inc, reg_val.dma_inc);
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out_be32(&vr->picture_count, reg_val.picture_count);
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out_be32(&vr->picture_count, reg_val.picture_count);
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@ -988,10 +986,8 @@ inline void viu_activate_next_buf(struct viu_dev *dev,
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}
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}
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}
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}
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inline void viu_default_settings(struct viu_reg *viu_reg)
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inline void viu_default_settings(struct viu_reg __iomem *vr)
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{
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{
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struct viu_reg *vr = viu_reg;
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out_be32(&vr->luminance, 0x9512A254);
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out_be32(&vr->luminance, 0x9512A254);
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out_be32(&vr->chroma_r, 0x03310000);
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out_be32(&vr->chroma_r, 0x03310000);
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out_be32(&vr->chroma_g, 0x06600F38);
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out_be32(&vr->chroma_g, 0x06600F38);
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@ -1004,7 +1000,7 @@ inline void viu_default_settings(struct viu_reg *viu_reg)
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static void viu_overlay_intr(struct viu_dev *dev, u32 status)
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static void viu_overlay_intr(struct viu_dev *dev, u32 status)
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{
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{
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struct viu_reg *vr = dev->vr;
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struct viu_reg __iomem *vr = dev->vr;
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if (status & INT_DMA_END_STATUS)
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if (status & INT_DMA_END_STATUS)
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dev->dma_done = 1;
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dev->dma_done = 1;
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@ -1035,7 +1031,7 @@ static void viu_overlay_intr(struct viu_dev *dev, u32 status)
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static void viu_capture_intr(struct viu_dev *dev, u32 status)
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static void viu_capture_intr(struct viu_dev *dev, u32 status)
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{
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{
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struct viu_dmaqueue *vidq = &dev->vidq;
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struct viu_dmaqueue *vidq = &dev->vidq;
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struct viu_reg *vr = dev->vr;
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struct viu_reg __iomem *vr = dev->vr;
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struct viu_buf *buf;
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struct viu_buf *buf;
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int field_num;
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int field_num;
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int need_two;
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int need_two;
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@ -1107,7 +1103,7 @@ static void viu_capture_intr(struct viu_dev *dev, u32 status)
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static irqreturn_t viu_intr(int irq, void *dev_id)
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static irqreturn_t viu_intr(int irq, void *dev_id)
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{
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{
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struct viu_dev *dev = (struct viu_dev *)dev_id;
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struct viu_dev *dev = (struct viu_dev *)dev_id;
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struct viu_reg *vr = dev->vr;
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struct viu_reg __iomem *vr = dev->vr;
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u32 status;
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u32 status;
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u32 error;
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u32 error;
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@ -1172,7 +1168,7 @@ static int viu_open(struct file *file)
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struct video_device *vdev = video_devdata(file);
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struct video_device *vdev = video_devdata(file);
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struct viu_dev *dev = video_get_drvdata(vdev);
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struct viu_dev *dev = video_get_drvdata(vdev);
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struct viu_fh *fh;
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struct viu_fh *fh;
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struct viu_reg *vr;
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struct viu_reg __iomem *vr;
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int minor = vdev->minor;
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int minor = vdev->minor;
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u32 status_cfg;
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u32 status_cfg;
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@ -1306,7 +1302,7 @@ static int viu_release(struct file *file)
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return 0;
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return 0;
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}
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}
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static void viu_reset(struct viu_reg *reg)
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static void viu_reset(struct viu_reg __iomem *reg)
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{
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{
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out_be32(®->status_cfg, 0);
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out_be32(®->status_cfg, 0);
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out_be32(®->luminance, 0x9512a254);
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out_be32(®->luminance, 0x9512a254);
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