leds: ledtrig-heartbeat: Convert timers to use timer_setup()
Instead of using .data directly, convert to from_timer. Since the trigger_data is allocated separately, the led_cdev must be explicitly tracked for the callback. Cc: Richard Purdie <rpurdie@rpsys.net> Cc: Pavel Machek <pavel@ucw.cz> Cc: Zhang Bo <bo.zhang@nxp.com> Cc: Linus Walleij <linus.walleij@linaro.org> Cc: Ingo Molnar <mingo@kernel.org> Cc: linux-leds@vger.kernel.org Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Kees Cook <keescook@chromium.org> Signed-off-by: Jacek Anaszewski <jacek.anaszewski@gmail.com>
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@ -25,19 +25,23 @@
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static int panic_heartbeats;
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struct heartbeat_trig_data {
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struct led_classdev *led_cdev;
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unsigned int phase;
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unsigned int period;
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struct timer_list timer;
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unsigned int invert;
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};
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static void led_heartbeat_function(unsigned long data)
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static void led_heartbeat_function(struct timer_list *t)
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{
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struct led_classdev *led_cdev = (struct led_classdev *) data;
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struct heartbeat_trig_data *heartbeat_data = led_cdev->trigger_data;
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struct heartbeat_trig_data *heartbeat_data =
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from_timer(heartbeat_data, t, timer);
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struct led_classdev *led_cdev;
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unsigned long brightness = LED_OFF;
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unsigned long delay = 0;
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led_cdev = heartbeat_data->led_cdev;
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if (unlikely(panic_heartbeats)) {
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led_set_brightness_nosleep(led_cdev, LED_OFF);
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return;
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@ -127,18 +131,18 @@ static void heartbeat_trig_activate(struct led_classdev *led_cdev)
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return;
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led_cdev->trigger_data = heartbeat_data;
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heartbeat_data->led_cdev = led_cdev;
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rc = device_create_file(led_cdev->dev, &dev_attr_invert);
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if (rc) {
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kfree(led_cdev->trigger_data);
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return;
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}
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setup_timer(&heartbeat_data->timer,
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led_heartbeat_function, (unsigned long) led_cdev);
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timer_setup(&heartbeat_data->timer, led_heartbeat_function, 0);
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heartbeat_data->phase = 0;
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if (!led_cdev->blink_brightness)
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led_cdev->blink_brightness = led_cdev->max_brightness;
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led_heartbeat_function(heartbeat_data->timer.data);
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led_heartbeat_function(&heartbeat_data->timer);
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set_bit(LED_BLINK_SW, &led_cdev->work_flags);
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led_cdev->activated = true;
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}
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