Revert "drm/amdgpu: validate user GEM object size"

It was at the same time too strict (for linear tiling modes, where no
height alignment is required) and too lenient (for 2D tiling modes,
where height may need to be aligned to values > 8).

Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher 2019-01-10 12:16:57 +01:00
parent ae1cf20df7
commit 25ec429e86
1 changed files with 0 additions and 8 deletions

View File

@ -531,7 +531,6 @@ amdgpu_display_user_framebuffer_create(struct drm_device *dev,
struct drm_gem_object *obj;
struct amdgpu_framebuffer *amdgpu_fb;
int ret;
int height;
struct amdgpu_device *adev = dev->dev_private;
int cpp = drm_format_plane_cpp(mode_cmd->pixel_format, 0);
int pitch = mode_cmd->pitches[0] / cpp;
@ -556,13 +555,6 @@ amdgpu_display_user_framebuffer_create(struct drm_device *dev,
return ERR_PTR(-EINVAL);
}
height = ALIGN(mode_cmd->height, 8);
if (obj->size < pitch * height) {
DRM_DEBUG_KMS("Invalid GEM size: expecting >= %d but got %zu\n",
pitch * height, obj->size);
return ERR_PTR(-EINVAL);
}
amdgpu_fb = kzalloc(sizeof(*amdgpu_fb), GFP_KERNEL);
if (amdgpu_fb == NULL) {
drm_gem_object_put_unlocked(obj);