Input: s3c24xx_ts - report touch only when stylus is down
Currently driver reports touches when it gets (1 << ts.shift) samples, even if stylus is up, which is incorrect. We should only report coordinates and touch condition when stylus is down. Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -128,27 +128,29 @@ static void touch_timer_fire(unsigned long data)
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down = get_down(data0, data1);
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if (ts.count == (1 << ts.shift)) {
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ts.xp >>= ts.shift;
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ts.yp >>= ts.shift;
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dev_dbg(ts.dev, "%s: X=%lu, Y=%lu, count=%d\n",
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__func__, ts.xp, ts.yp, ts.count);
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input_report_abs(ts.input, ABS_X, ts.xp);
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input_report_abs(ts.input, ABS_Y, ts.yp);
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input_report_key(ts.input, BTN_TOUCH, 1);
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input_sync(ts.input);
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ts.xp = 0;
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ts.yp = 0;
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ts.count = 0;
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}
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if (down) {
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if (ts.count == (1 << ts.shift)) {
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ts.xp >>= ts.shift;
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ts.yp >>= ts.shift;
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dev_dbg(ts.dev, "%s: X=%lu, Y=%lu, count=%d\n",
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__func__, ts.xp, ts.yp, ts.count);
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input_report_abs(ts.input, ABS_X, ts.xp);
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input_report_abs(ts.input, ABS_Y, ts.yp);
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input_report_key(ts.input, BTN_TOUCH, 1);
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input_sync(ts.input);
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ts.xp = 0;
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ts.yp = 0;
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ts.count = 0;
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}
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s3c_adc_start(ts.client, 0, 1 << ts.shift);
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} else {
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ts.xp = 0;
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ts.yp = 0;
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ts.count = 0;
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input_report_key(ts.input, BTN_TOUCH, 0);
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