team: add fix_features
do fix features in similar way as bonding code does Signed-off-by: Jiri Pirko <jpirko@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -953,6 +953,27 @@ static int team_del_slave(struct net_device *dev, struct net_device *port_dev)
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return err;
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}
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static netdev_features_t team_fix_features(struct net_device *dev,
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netdev_features_t features)
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{
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struct team_port *port;
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struct team *team = netdev_priv(dev);
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netdev_features_t mask;
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mask = features;
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features &= ~NETIF_F_ONE_FOR_ALL;
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features |= NETIF_F_ALL_FOR_ALL;
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rcu_read_lock();
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list_for_each_entry_rcu(port, &team->port_list, list) {
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features = netdev_increment_features(features,
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port->dev->features,
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mask);
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}
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rcu_read_unlock();
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return features;
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}
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static const struct net_device_ops team_netdev_ops = {
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.ndo_init = team_init,
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.ndo_uninit = team_uninit,
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@ -968,6 +989,7 @@ static const struct net_device_ops team_netdev_ops = {
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.ndo_vlan_rx_kill_vid = team_vlan_rx_kill_vid,
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.ndo_add_slave = team_add_slave,
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.ndo_del_slave = team_del_slave,
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.ndo_fix_features = team_fix_features,
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};
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