ASoC: soc-core: use i on snd_soc_resume()
This patch uses "int i" instead of "int j" on snd_soc_resume(), and moves struct snd_soc_dai *codec_dai to top of this function. This is cleanup and prepare for Multi CPU support Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -687,6 +687,8 @@ int snd_soc_resume(struct device *dev)
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struct snd_soc_card *card = dev_get_drvdata(dev);
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bool bus_control = false;
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struct snd_soc_pcm_runtime *rtd;
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struct snd_soc_dai *codec_dai;
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int i;
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/* If the card is not initialized yet there is nothing to do */
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if (!card->instantiated)
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@ -694,14 +696,12 @@ int snd_soc_resume(struct device *dev)
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/* activate pins from sleep state */
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for_each_card_rtds(card, rtd) {
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struct snd_soc_dai *codec_dai;
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struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
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int j;
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if (cpu_dai->active)
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pinctrl_pm_select_default_state(cpu_dai->dev);
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for_each_rtd_codec_dai(rtd, j, codec_dai) {
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for_each_rtd_codec_dai(rtd, i, codec_dai) {
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if (codec_dai->active)
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pinctrl_pm_select_default_state(codec_dai->dev);
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}
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