drm/amdgpu: skip to get 3D engine clockgating state for Arcturus

It's because Arcturus has not 3D engine.

Signed-off-by: Le Ma <le.ma@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Le Ma 2018-09-11 12:33:11 +08:00 committed by Alex Deucher
parent 2564444f8c
commit 2065aa5494
1 changed files with 9 additions and 7 deletions

View File

@ -4342,14 +4342,16 @@ static void gfx_v9_0_get_clockgating_state(void *handle, u32 *flags)
if (data & CP_MEM_SLP_CNTL__CP_MEM_LS_EN_MASK)
*flags |= AMD_CG_SUPPORT_GFX_CP_LS | AMD_CG_SUPPORT_GFX_MGLS;
/* AMD_CG_SUPPORT_GFX_3D_CGCG */
data = RREG32_SOC15(GC, 0, mmRLC_CGCG_CGLS_CTRL_3D);
if (data & RLC_CGCG_CGLS_CTRL_3D__CGCG_EN_MASK)
*flags |= AMD_CG_SUPPORT_GFX_3D_CGCG;
if (adev->asic_type != CHIP_ARCTURUS) {
/* AMD_CG_SUPPORT_GFX_3D_CGCG */
data = RREG32_SOC15(GC, 0, mmRLC_CGCG_CGLS_CTRL_3D);
if (data & RLC_CGCG_CGLS_CTRL_3D__CGCG_EN_MASK)
*flags |= AMD_CG_SUPPORT_GFX_3D_CGCG;
/* AMD_CG_SUPPORT_GFX_3D_CGLS */
if (data & RLC_CGCG_CGLS_CTRL_3D__CGLS_EN_MASK)
*flags |= AMD_CG_SUPPORT_GFX_3D_CGLS;
/* AMD_CG_SUPPORT_GFX_3D_CGLS */
if (data & RLC_CGCG_CGLS_CTRL_3D__CGLS_EN_MASK)
*flags |= AMD_CG_SUPPORT_GFX_3D_CGLS;
}
}
static u64 gfx_v9_0_ring_get_rptr_gfx(struct amdgpu_ring *ring)