media: entity: Add iterator for entity data links
Iterating over the links for an entity is a somewhat common need through the media subsystem, but generally the assumption is that they will all be data links. To meet that assumption add a new macro that iterates through an entity's links and skips non-data links. Signed-off-by: Daniel Scally <djrscally@gmail.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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@ -9,6 +9,7 @@
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*/
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#include <linux/bitmap.h>
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#include <linux/list.h>
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#include <linux/property.h>
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#include <linux/slab.h>
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#include <media/media-entity.h>
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@ -1051,3 +1052,18 @@ struct media_link *media_create_ancillary_link(struct media_entity *primary,
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return link;
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}
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EXPORT_SYMBOL_GPL(media_create_ancillary_link);
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struct media_link *__media_entity_next_link(struct media_entity *entity,
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struct media_link *link,
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unsigned long link_type)
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{
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link = link ? list_next_entry(link, list)
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: list_first_entry(&entity->links, typeof(*link), list);
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list_for_each_entry_from(link, &entity->links, list)
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if ((link->flags & MEDIA_LNK_FL_LINK_TYPE) == link_type)
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return link;
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return NULL;
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}
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EXPORT_SYMBOL_GPL(__media_entity_next_link);
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@ -1140,4 +1140,34 @@ struct media_link *
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media_create_ancillary_link(struct media_entity *primary,
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struct media_entity *ancillary);
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/**
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* __media_entity_next_link() - Iterate through a &media_entity's links
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*
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* @entity: pointer to the &media_entity
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* @link: pointer to a &media_link to hold the iterated values
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* @link_type: one of the MEDIA_LNK_FL_LINK_TYPE flags
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*
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* Return the next link against an entity matching a specific link type. This
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* allows iteration through an entity's links whilst guaranteeing all of the
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* returned links are of the given type.
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*/
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struct media_link *__media_entity_next_link(struct media_entity *entity,
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struct media_link *link,
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unsigned long link_type);
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/**
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* for_each_media_entity_data_link() - Iterate through an entity's data links
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*
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* @entity: pointer to the &media_entity
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* @link: pointer to a &media_link to hold the iterated values
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*
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* Iterate over a &media_entity's data links
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*/
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#define for_each_media_entity_data_link(entity, link) \
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for (link = __media_entity_next_link(entity, NULL, \
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MEDIA_LNK_FL_DATA_LINK); \
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link; \
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link = __media_entity_next_link(entity, link, \
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MEDIA_LNK_FL_DATA_LINK))
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#endif
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