[PATCH] sky2: optimize checksum offload information
Since many packets have the same checksum starting offset and insertion location; the driver can save the last information and only tell hardware when it changes. Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Signed-off-by: Jeff Garzik <jeff@garzik.org>
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@ -1280,12 +1280,17 @@ static int sky2_xmit_frame(struct sk_buff *skb, struct net_device *dev)
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if (skb->nh.iph->protocol == IPPROTO_UDP)
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ctrl |= UDPTCP;
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le = get_tx_le(sky2);
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le->tx.csum.start = cpu_to_le16(hdr);
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le->tx.csum.offset = cpu_to_le16(offset);
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le->length = 0; /* initial checksum value */
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le->ctrl = 1; /* one packet */
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le->opcode = OP_TCPLISW | HW_OWNER;
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if (hdr != sky2->tx_csum_start || offset != sky2->tx_csum_offset) {
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sky2->tx_csum_start = hdr;
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sky2->tx_csum_offset = offset;
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le = get_tx_le(sky2);
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le->tx.csum.start = cpu_to_le16(hdr);
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le->tx.csum.offset = cpu_to_le16(offset);
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le->length = 0; /* initial checksum value */
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le->ctrl = 1; /* one packet */
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le->opcode = OP_TCPLISW | HW_OWNER;
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}
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}
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le = get_tx_le(sky2);
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@ -1843,6 +1843,8 @@ struct sky2_port {
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u32 tx_addr64;
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u16 tx_pending;
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u16 tx_last_mss;
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u16 tx_csum_start;
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u16 tx_csum_offset;
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struct ring_info *rx_ring ____cacheline_aligned_in_smp;
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struct sky2_rx_le *rx_le;
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