fbdev: nvidia: Use backlight helper
Instead of retrieving the backlight brightness in struct backlight_properties manually, and then checking whether the backlight should be on at all, use backlight_get_brightness() which does all this and insulates this from future changes. Signed-off-by: Stephen Kitt <steve@sk2.org> Cc: Antonino Daplas <adaplas@gmail.com> Cc: Helge Deller <deller@gmx.de> Cc: linux-fbdev@vger.kernel.org Cc: dri-devel@lists.freedesktop.org Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org> Signed-off-by: Helge Deller <deller@gmx.de>
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@ -49,17 +49,11 @@ static int nvidia_bl_update_status(struct backlight_device *bd)
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{
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struct nvidia_par *par = bl_get_data(bd);
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u32 tmp_pcrt, tmp_pmc, fpcontrol;
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int level;
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int level = backlight_get_brightness(bd);
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if (!par->FlatPanel)
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return 0;
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if (bd->props.power != FB_BLANK_UNBLANK ||
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bd->props.fb_blank != FB_BLANK_UNBLANK)
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level = 0;
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else
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level = bd->props.brightness;
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tmp_pmc = NV_RD32(par->PMC, 0x10F0) & 0x0000FFFF;
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tmp_pcrt = NV_RD32(par->PCRTC0, 0x081C) & 0xFFFFFFFC;
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fpcontrol = NV_RD32(par->PRAMDAC, 0x0848) & 0xCFFFFFCC;
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