Documentation/gpu: include description of some of the GC microcontrollers
This is Alex' description from the "Looking for clarifications around gfx/kcq/kiq" thread, edited to fit as ReST. Original text: https://www.spinics.net/lists/amd-gfx/msg71383.html Originally-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Yann Dirson <ydirson@free.fr> Acked-by: Harry Wentland <harry.wentland@amd.com> Reviewed-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -76,6 +76,28 @@ VCN (Video Core Next)
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decode. It's exposed to userspace for user mode drivers (VA-API,
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OpenMAX, etc.)
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Graphics and Compute Microcontrollers
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-------------------------------------
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CP (Command Processor)
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The name for the hardware block that encompasses the front end of the
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GFX/Compute pipeline. Consists mainly of a bunch of microcontrollers
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(PFP, ME, CE, MEC). The firmware that runs on these microcontrollers
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provides the driver interface to interact with the GFX/Compute engine.
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MEC (MicroEngine Compute)
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This is the microcontroller that controls the compute queues on the
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GFX/compute engine.
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MES (MicroEngine Scheduler)
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This is a new engine for managing queues. This is currently unused.
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RLC (RunList Controller)
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This is another microcontroller in the GFX/Compute engine. It handles
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power management related functionality within the GFX/Compute engine.
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The name is a vestige of old hardware where it was originally added
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and doesn't really have much relation to what the engine does now.
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Driver Structure
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================
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@ -83,6 +105,19 @@ In general, the driver has a list of all of the IPs on a particular
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SoC and for things like init/fini/suspend/resume, more or less just
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walks the list and handles each IP.
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Some useful constructs:
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KIQ (Kernel Interface Queue)
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This is a control queue used by the kernel driver to manage other gfx
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and compute queues on the GFX/compute engine. You can use it to
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map/unmap additional queues, etc.
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IB (Indirect Buffer)
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A command buffer for a particular engine. Rather than writing
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commands directly to the queue, you can write the commands into a
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piece of memory and then put a pointer to the memory into the queue.
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The hardware will then follow the pointer and execute the commands in
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the memory, then returning to the rest of the commands in the ring.
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.. _amdgpu_memory_domains:
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