sched: uninline __enqueue_entity()/__dequeue_entity()

suggested by Roman Zippel: uninline __enqueue_entity() and
__dequeue_entity().

this reduces code size:

      text    data     bss     dec     hex filename
     25385    2386      16   27787    6c8b sched.o.before
     25257    2386      16   27659    6c0b sched.o.after

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: Mike Galbraith <efault@gmx.de>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
This commit is contained in:
Ingo Molnar 2007-10-15 17:00:04 +02:00
parent e59c80c5bb
commit 19ccd97a03
1 changed files with 2 additions and 2 deletions

View File

@ -148,7 +148,7 @@ static inline struct task_struct *task_of(struct sched_entity *se)
/*
* Enqueue an entity into the rb-tree:
*/
static inline void
static void
__enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
struct rb_node **link = &cfs_rq->tasks_timeline.rb_node;
@ -191,7 +191,7 @@ __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
schedstat_add(cfs_rq, wait_runtime, se->wait_runtime);
}
static inline void
static void
__dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->rb_leftmost == &se->run_node)