sched: uninline __enqueue_entity()/__dequeue_entity()
suggested by Roman Zippel: uninline __enqueue_entity() and __dequeue_entity(). this reduces code size: text data bss dec hex filename 25385 2386 16 27787 6c8b sched.o.before 25257 2386 16 27659 6c0b sched.o.after Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Signed-off-by: Mike Galbraith <efault@gmx.de> Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
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@ -148,7 +148,7 @@ static inline struct task_struct *task_of(struct sched_entity *se)
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/*
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* Enqueue an entity into the rb-tree:
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*/
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static inline void
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static void
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__enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
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{
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struct rb_node **link = &cfs_rq->tasks_timeline.rb_node;
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@ -191,7 +191,7 @@ __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
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schedstat_add(cfs_rq, wait_runtime, se->wait_runtime);
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}
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static inline void
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static void
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__dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
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{
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if (cfs_rq->rb_leftmost == &se->run_node)
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