x86: UV fix for global physical addresses
Impact: fix UV boot crash This fixes a UV bug related to generating global memory addresses on partitioned systems. Partition systems do not have physical memory at address 0. Instead, a chunk of high memory is remapped by the chipset so that it appears to be at address 0. This remapping is INVISIBLE to most of the OS. The only OS functions that need to be aware of the remaping are functions that directly interface to the chipset. The GRU is one example. Also, delete a couple of unused macros related to global memory addresses. Signed-off-by: Jack Steiner <steiner@sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -210,7 +210,7 @@ DECLARE_PER_CPU(struct uv_hub_info_s, __uv_hub_info);
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static inline unsigned long uv_soc_phys_ram_to_gpa(unsigned long paddr)
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{
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if (paddr < uv_hub_info->lowmem_remap_top)
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paddr += uv_hub_info->lowmem_remap_base;
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paddr |= uv_hub_info->lowmem_remap_base;
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return paddr | uv_hub_info->gnode_upper;
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}
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@ -218,19 +218,7 @@ static inline unsigned long uv_soc_phys_ram_to_gpa(unsigned long paddr)
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/* socket virtual --> UV global physical address */
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static inline unsigned long uv_gpa(void *v)
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{
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return __pa(v) | uv_hub_info->gnode_upper;
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}
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/* socket virtual --> UV global physical address */
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static inline void *uv_vgpa(void *v)
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{
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return (void *)uv_gpa(v);
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}
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/* UV global physical address --> socket virtual */
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static inline void *uv_va(unsigned long gpa)
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{
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return __va(gpa & uv_hub_info->gpa_mask);
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return uv_soc_phys_ram_to_gpa(__pa(v));
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}
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/* pnode, offset --> socket virtual */
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@ -540,8 +540,7 @@ void __init uv_system_init(void)
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uv_blade_info[blade].nr_possible_cpus++;
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uv_cpu_hub_info(cpu)->lowmem_remap_base = lowmem_redir_base;
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uv_cpu_hub_info(cpu)->lowmem_remap_top =
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lowmem_redir_base + lowmem_redir_size;
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uv_cpu_hub_info(cpu)->lowmem_remap_top = lowmem_redir_size;
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uv_cpu_hub_info(cpu)->m_val = m_val;
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uv_cpu_hub_info(cpu)->n_val = m_val;
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uv_cpu_hub_info(cpu)->numa_blade_id = blade;
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