[PATCH] sky2: ring distance optimization
Faster way to compute ring distance. Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Signed-off-by: Jeff Garzik <jgarzik@pobox.com>
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@ -1039,7 +1039,7 @@ err_out:
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/* Modular subtraction in ring */
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static inline int tx_dist(unsigned tail, unsigned head)
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{
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return (head >= tail ? head : head + TX_RING_SIZE) - tail;
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return (head - tail) % TX_RING_SIZE;
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}
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/* Number of list elements available for next tx */
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