ALSA: sound/ps3: Fix checkpatch issues
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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07a2039b8e
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112ac808eb
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@ -165,8 +165,7 @@ static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
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.fifo_size = PS3_AUDIO_FIFO_SIZE
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};
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static struct snd_pcm_ops snd_ps3_pcm_spdif_ops =
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{
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static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
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.open = snd_ps3_pcm_open,
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.close = snd_ps3_pcm_close,
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.prepare = snd_ps3_pcm_prepare,
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@ -183,7 +182,7 @@ static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
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int dma_ch, done, retries, stop_forced = 0;
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uint32_t status;
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for (dma_ch = 0; dma_ch < 8; dma_ch ++) {
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for (dma_ch = 0; dma_ch < 8; dma_ch++) {
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retries = count;
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do {
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status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
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@ -259,9 +258,7 @@ static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
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/*
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* convert virtual addr to ioif bus addr.
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*/
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static dma_addr_t v_to_bus(struct snd_ps3_card_info *card,
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void * paddr,
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int ch)
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static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
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{
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return card->dma_start_bus_addr[ch] +
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(paddr - card->dma_start_vaddr[ch]);
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@ -321,7 +318,7 @@ static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
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spin_lock_irqsave(&card->dma_lock, irqsave);
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for (ch = 0; ch < 2; ch++) {
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start_vaddr = card->dma_next_transfer_vaddr[0];
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for (stage = 0; stage < fill_stages; stage ++) {
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for (stage = 0; stage < fill_stages; stage++) {
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dma_ch = stage * 2 + ch;
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if (silent)
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dma_addr = card->null_buffer_start_dma_addr;
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@ -619,7 +616,7 @@ static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
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PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
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PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
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0);
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wmb(); /* ensure the hardware sees the change */
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wmb(); /* ensure the hardware sees the change */
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/* wait for actually stopped */
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retries = 1000;
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while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
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@ -798,20 +795,20 @@ static struct snd_kcontrol_new spdif_ctls[] = {
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{
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.access = SNDRV_CTL_ELEM_ACCESS_READ,
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.iface = SNDRV_CTL_ELEM_IFACE_PCM,
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.name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,CON_MASK),
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.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
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.info = snd_ps3_spdif_mask_info,
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.get = snd_ps3_spdif_cmask_get,
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},
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{
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.access = SNDRV_CTL_ELEM_ACCESS_READ,
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.iface = SNDRV_CTL_ELEM_IFACE_PCM,
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.name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,PRO_MASK),
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.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
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.info = snd_ps3_spdif_mask_info,
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.get = snd_ps3_spdif_pmask_get,
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},
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{
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.iface = SNDRV_CTL_ELEM_IFACE_PCM,
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.name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,DEFAULT),
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.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
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.info = snd_ps3_spdif_mask_info,
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.get = snd_ps3_spdif_default_get,
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.put = snd_ps3_spdif_default_put,
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@ -1020,11 +1017,12 @@ static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
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* its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
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* PAGE_SIZE is enogh
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*/
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if (!(the_card.null_buffer_start_vaddr =
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dma_alloc_coherent(&the_card.ps3_dev->core,
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PAGE_SIZE,
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&the_card.null_buffer_start_dma_addr,
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GFP_KERNEL))) {
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the_card.null_buffer_start_vaddr =
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dma_alloc_coherent(&the_card.ps3_dev->core,
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PAGE_SIZE,
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&the_card.null_buffer_start_dma_addr,
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GFP_KERNEL);
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if (!the_card.null_buffer_start_vaddr) {
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pr_info("%s: nullbuffer alloc failed\n", __func__);
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goto clean_preallocate;
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}
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@ -1148,7 +1146,7 @@ static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
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SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
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SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
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snd_ps3_kick_dma(card);
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card->silent --;
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card->silent--;
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} else {
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snd_ps3_program_dma(card,
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(underflow_occured) ?
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